• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Tropical Tag 4.0

Tropical Tag

By Karawasa


Map Overview:

A revolutionary tag game that seeks to set a new standard for the genre. Tropical Tag adds many new dynamics not found in any other tags and eliminates a plethora of problems found in almost all others. This map has been worked on extensively by a number of people since November 2005. Tropical Tag is a variation of Sheep Tag where the basic hunters kill prey concept is maintained. The improvements exist in the variety of things that the Fish and Naga are able to do or build. The different environments, game modes, and reduction of gameplay mechanic abuse makes Tropical Tag more complex then Sheep Tag and allows it to keep its lasting appeal.


Features:

- Pick from one of six Fish or four Naga.
- Each custom unit has their own unique abilities and characteristics.
- Multiple game modes: Jail, Deathmatch, Short, and Coin mode offer replayability
- 4 Jails exist to prevent jail camping.
- A beautiful terrain enhances the gameplay experience. This includes custom fog, water color, ambient sounds, shadows, critters, and random weather.
- No memory leaks, this map will not build up lag as you play.
- JASS enhanced spells add to the uniqueness of abilities.
- A plethora of common Tag problems fixed. This includes boring hunters, abusable farm locations, lack of lasting appeal, jail camping, and many others.
- A very polished map. You will not find tooltip errors, hotkey conflicts, improper icons, or unprofessionalism here.
- The game has gone through several months of balancing and at this point is mostly balanced.
- A large tech tree for Fish buildings. With extensive upgrades for a variety of base farms, you have several different paths you can take when building.
- The Fish have access to many different items via a buildable item shop which yields yet another element to Fish gameplay.
- The Naga also have access to their own item shop. Unlike other tags, the items available to the Naga are quite fun (Blink, Fish Hook, Stasis Traps etc.)
- There is now a greater importance to dying/saving for Fish which has been influenced by punishment and rewards.
- Hints and detailed tooltips allow new players to pick up the game quickly.
- Has been updated since November 2005. Future updates will only exist if major issues are reported.


Credits:

- Thanks to shadowdestroyer for balance help and continuing the map with version 4.0. Thanks to Rising_Dusk for helping SD with the patch 1.24 repairs.
- Thanks to Tarano for quality initial trigger work and helping us get this project off the ground.
- Thanks to Jimpy for amazing terrain work. This map could not have gotten nearly this far without you.
- Thanks to emjlr3 for a lot of trigger help. A good deal of things in this map wouldn't be here or be as good without your help.
- Thanks to the members of TheHelper.net for providing feedback and various help throughout the map update process.
- Thanks to Wc3Campaigns.net for their continued support and hosting our project

- The game has been updated for patch 1.24
- The default view is zoomed out; Naga can now use cameras.
- There are now 4 jails. Jails are activated based on the number of naga.
- In jail mode, naga can now use their teleporter to teleport to jails instead of allies. A 4 second cast time is involved. Deathmatch retains the old teleporter.
- Deathmatch has been reworked; more players on either team equal more lives for fish
- Many polish improvements; icons now have passive versions; kill sounds are more appropriate and professional
- Spirits no longer have sleep
- Major changes to terrain for the new jail system
- Buying a disallowed item will now also refund gold
- Stasis trap limit has been increased to 4 from 2
- Orbital vortex now pulls roughly 50% stronger
- Abilities with a 60/45/30 cooldown have been made 60/40/20
- Sea Witch's teleport has been buffed
- Fixed a respawn exploit
- Healing fire has returned to the jails
- Temporal Phase duration is now static at 2 seconds. Mana cost 50 at all levels from 25/50/75
- Ice Wall duration increased to 45 from 15, range decreased to 750 from 1200, mana cost increased to 150 from 75. You can now have a wall out permanently, if you have the mana to sustain it.
- Fixed a mac related initialization crash for pre-patch 1.24 (This will allow the game to work if Blizzard ever fixes the Mac client)
- The first naga player now picks the game type with a dialog. Before, the host detection system was used in combination with typed commands.


This is not my map. Tropical Tag was uploaded with typed permission of the author, Karawasa.

Keywords:
Tropical, Tag, Karawasa
Contents

Tropical Tag 4.0 (Map)

Level 12
Joined
May 30, 2009
Messages
829
Screen-shots (Permission from Karawasa also attached):
 

Attachments

  • previewpic.jpg
    previewpic.jpg
    91.5 KB · Views: 288
  • TropTagSS - Bunker.jpg
    TropTagSS - Bunker.jpg
    412.7 KB · Views: 243
  • TropTagSS - Center.jpg
    TropTagSS - Center.jpg
    366.6 KB · Views: 274
  • TropTagSS - JungleBottomLeft.jpg
    TropTagSS - JungleBottomLeft.jpg
    494.8 KB · Views: 187
  • TropTagSS - RaisedWater.jpg
    TropTagSS - RaisedWater.jpg
    364.1 KB · Views: 206
  • TropTagSS - Spiral.jpg
    TropTagSS - Spiral.jpg
    409.1 KB · Views: 199
  • TropTagSS - Temple.jpg
    TropTagSS - Temple.jpg
    391.9 KB · Views: 210
  • TropTagSS - WaterMaze.jpg
    TropTagSS - WaterMaze.jpg
    385.6 KB · Views: 228
  • Permission.jpg
    Permission.jpg
    597.1 KB · Views: 228
Level 1
Joined
Aug 3, 2009
Messages
501
XD - "You dare bring Tropical Tag maps to the Hive?!...You must DIE!" - Ganon . I'll probably review it with a serious face later. See ya Aesthetics!

- Alt-Edit : I'll fully change my review but I will not use any constructive criticism because of your snobbery , saying that the review before this, and I quote :
totally failed at informational purposes in my opinion.
Yes, that is correct : in your opinion the map is flawless and does not need further improvements, hence you've uploaded it on the Hive without hesitation. But do not, I repeat : DO NOT say I brought no information regarding your map, since I rated the terrain , towers and the over-all visual aspect of it, while also reporting a major error / glitch that makes the game CRASH...Now that's lack of information right there. But since you're stubborn, I won't cause anymore turmoil and just end this "review" telling you I will not comment , rate or vote any of the maps you will upload in the future, just so that the Hive Gods can rest assured "Tropical Tag" lives on...A major "yey" for that.
For anyone that's wondering : If I was rude or inconsiderate, I hope I haven't offended anyone in the process. This is not a flame-war waiting to happen, it's just me and Aesthetics having different points of view. (I respectfully undo the other review I made) I also hope this map gets approved, may you bask in it's splendor, Aesthetics. Thank you.
 
Last edited:
Level 2
Joined
Aug 16, 2008
Messages
17
Bah you brought back the healing fires? >.< Weren't those removed so the damaging spells spirits had would actually be useful? And what's wrong with sleep? You've ruined it all of it. *cries*

Ok, but really why did you change those?
 
Level 12
Joined
May 30, 2009
Messages
829
Kl3sk: I've never ever had problems with Karawasa's map before. Did you play alone or something? That might have affected something if you did.

Also, I'm extremely disappointed at your review which totally failed at informational purposes in my opinion.
 
Level 10
Joined
Sep 7, 2008
Messages
744
Kl3sk, are you being mean to people again? lawl. Don't you remember that rpg map? Oh and I'm going to state something here that I stated in someone else's map. If your new to the hive, aka Reviewing, then look at how other people review maps, you will learn something. Trust me. I know I did looking through all the posts I could probably rate a map pretty well but I'm not going to because I'm not the one that looks for those little things. I'm just a map maker who's map needs help on.
 
Level 12
Joined
May 30, 2009
Messages
829
Kl3sk, are you being mean to people again? lawl. Don't you remember that rpg map? Oh and I'm going to state something here that I stated in someone else's map. If your new to the hive, aka Reviewing, then look at how other people review maps, you will learn something. Trust me. I know I did looking through all the posts I could probably rate a map pretty well but I'm not going to because I'm not the one that looks for those little things. I'm just a map maker who's map needs help on.
- Alt-Edit : I'll fully change my review but I will not use any constructive criticism because of your snobbery
Can't we all just love each other? :p

No seriously.
 
Top