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Troll Voodoo Priestess

My entry for the 35th Modeling contest.
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Troll Voodoo Priestess (Model)

Reviews
ILH
ILH
A pretty nice troll hero with neat effects. Works in-game. Approved!
Level 50
Joined
Dec 29, 2014
Messages
1,948
It looks loverly. : )

I don't know why we've never seen a Troll doing that awexome "levitating with power' thing like the Sorceress, but it is one of my top-10 favorite tropes so I'm loving it on this lady. : )
At first I used a whole other animations set, but I figured the channeling animations would look nice with the sorceress' animations.
 

Kyrbi0

Arena Moderator
Level 44
Joined
Jul 29, 2008
Messages
9,487
love how the hair touching animation fits his spiky hairstyle lol, great model!

Stand 2 doesn't make that much sense since she doesn't have long hair. Maybe it could be tweaked a little to be more fitting with touching a punk styled one.
There are two kinds of people. xD
 
Level 49
Joined
Jan 20, 2010
Messages
3,029
I really like your texture usage on this model. The use of lich's texture for the shoulder pad trimmings and the dagger's hilt (i see you :wink:), marketplace texture for the team colored bit and parts of her clothing and the skull on her back is really well done.

a little nitpick though, you might want to re-assign her upper leg's vertices to maybe her pelvis? it looks really weird when the legs flutter along with her waist cloth during her walk animation. you also might consider giving her upper body some movement during the walk cycle (maybe make her arms and torso sway a little during the animation).

Also, the ghost particles on her stand channel are fine, i tested it in game and it emits upright. its probably just the site's viewer that renders it sideways.
 
Level 50
Joined
Dec 29, 2014
Messages
1,948
I really like your texture usage on this model. The use of lich's texture for the shoulder pad trimmings and the dagger's hilt (i see you :wink:), marketplace texture for the team colored bit and parts of her clothing and the skull on her back is really well done.

a little nitpick though, you might want to re-assign her upper leg's vertices to maybe her pelvis? it looks really weird when the legs flutter along with her waist cloth during her walk animation. you also might consider giving her upper body some movement during the walk cycle (maybe make her arms and torso sway a little during the animation).

Also, the ghost particles on her stand channel are fine, i tested it in game and it emits upright. its probably just the site's viewer that renders it sideways.
You have no idea how much I struggled with the waist/pelvis area. The bone structure is really weird on the Sorceress model and I barely got the results I have now. Even optimizing screwed my animations several times and adding a separated bone for the pelvis also didn't worked and that's why in the end I am satisfied with the current results.
Also, the ghost particles on her stand channel are fine, i tested it in game and it emits upright. its probably just the site's viewer that renders it sideways.
Yep.
 
Level 21
Joined
Dec 3, 2020
Messages
508
I already downloaded this like a year ago but I just had to say:

This model is nuts!!! The spell and both channel animations are just insanely good and the fact that she levitates is cool af and shows just how powerful she is!
The model really fits into wc3 (at least for me).
I can't wait to make a map where I can use this model!

I hope you are doing well and will give us more models since I saw that it's been over a year since your last model.
 
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