• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Tree Golem

Ok, last version was deleted because it didn't work in game, and I had to start over.

Animations should be smoother.

Thanks to Lord_T for helping me with the model.

Please give me credit if you use it. Do not modify without my permission.

If theres a problem with any aspect of the model, let me know and I'll fix it.

And please people, give me constructive criticism, not the standard: "omfgz it sukz maek i liek beter u nub". Tell me whats wrong with it, what you think could be better, I can't improve it if I don't know what it is.

Keywords:
tree, golem, elemental, nature, corrupt, currupt, evil, dark, fallen, demonic, cursed, infernal
Contents

Tree Golem (Model)

Tree Golem (Model)

Reviews
07:53, 21st Jul 2008 General Frank: Model works ingame and performs well.

Moderator

M

Moderator

07:53, 21st Jul 2008
General Frank:

Model works ingame and performs well.
 
Level 9
Joined
May 2, 2007
Messages
248
I think it's face looks a little squashed, but that just might be the screenshot :/
 
Level 10
Joined
Oct 2, 2005
Messages
398
After a bad rep, I'm determined to do better feedbacks. :D

Modeling: 4.5/5
- The model has a good quality and a low file size. The wrap had a clever use, eventhough the teamcolor was put quite randomly.
Animation: 2.5/5
- Although there are a bunch of animations, they look quite robot-like. When he moves his arm forwards, the other should logically go backwards, and the body should have some movement to give more strength to the attack. In the walk animation, the waist remains still, and the arms and legs move all together, this is bad. Each member moves by itself, so you need to do different timing to each bone there. When I animate I record myself doing this animation, to make it look more likely. (I know this sounds quite crazy)

Overall, good job. Keep on doing good models.
 
Top