🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Custom rendition of what Tirion Fordring may have looked like in the Third War, when he was exiled. For a non-exiled version, I also made THIS model. The model was fully developed by myself for Warcraft 3 Re-Reforged. When using this model, it'd be great if you linked or credited @InsaneMonster's project as well.
I recommend giving him a custom weapon and attach it to his hand_left via GUI (as a buff/effect).
INSTALLATION
The model is imported following the same method as any other model.
Import the .mdx main file to your map using the Asset Manager at the path: tirionexiled.mdx.
Import the .mdx portrait file to your map using the Asset Manager at the paths: tirionexiled_portrait.mdx.
Import the textures to your map using the Asset Manager at the paths: tirionexiled.dds
This is really cool looking. Would you be able to make a version of this that has a normal footman-looking sword? Would love to use this model as a town watch guard-type guy but he needs a weapon.
This is really cool looking. Would you be able to make a version of this that has a normal footman-looking sword? Would love to use this model as a town watch guard-type guy but he needs a weapon.
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