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Thunder Storm Island

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Thunder Storm Island

A 4 player melee map done with Ashenvale tiles. Simetry x4.

Description

Many tried to conquer this island and many have failed. Storms are dangerous, many ships didn´ t make it, and those who make it must figth against the agresive tribes and packs of creatures.

Neutrals Buildings

-4 expanding mines,
-4 goblin markets,
-4 gob. labs,
-4 merc. camps,
-1 tavern.


Creeps


-16 green
-16 orange
-4 red

Map Layout

162347-b4ec37250e19323ef7344d28e44d5481.png


Updates

1) Gob market camp level increased from 16 to 18 L.
2) Decided to do the map layout.
Contents

Thunder Storm Island (Map)

Reviews
mafe
Well, not much to say here, except stuff I already told you on your other maps. The forests appear slightly smaller here. Maybe the itemdrop at the shops is slightly too strong (or the creeps slightly too weak). But overall, it is a another good map...

mafe

Map Reviewer
Level 24
Joined
Nov 2, 2013
Messages
869
Well, not much to say here, except stuff I already told you on your other maps. The forests appear slightly smaller here. Maybe the itemdrop at the shops is slightly too strong (or the creeps slightly too weak).
But overall, it is a another good map, therefore approved.
I wonder, do you intend it to be played primarily for 1v1 or 2v2 (or even FFA)?
 
Level 29
Joined
May 21, 2013
Messages
1,635
Well, not much to say here, except stuff I already told you on your other maps. The forests appear slightly smaller here. Maybe the itemdrop at the shops is slightly too strong (or the creeps slightly too weak).
But overall, it is a another good map, therefore approved.
I wonder, do you intend it to be played primarily for 1v1 or 2v2 (or even FFA)?

hi again!!, thanks!!

About the perma L4 in the shops I would like to reply:
upload_2019-7-15_18-39-4.png

upload_2019-7-15_18-39-48.png


In Terenas Stand LV, A perma L4 is the loot in a Level 17 camp, kobold 5-3-3-3-3 with command aura, slow, abolish magic and bash skills.
In my map, is a 6-4-4-2, level 16 with true shot aura and healing.
the level 5 kobold has 650 hp, the troll level 6 has 750.
Kobolds level 3 have 300 -325 hp.
trolls level 4 have 450.

While the trolls have less skills, the 6-4-4 trolls have more hp.

So I think considering Terenas LV as reference , a perma level 4 is what I consider ok.

Also thats a good place for a level 4 item, shops are in a competitive spot while gob labs and merc. camps dont,
The red creep has a level 5

about what I intended, with simetry x4, I was focus in a 4-FFA, the rest plays are secondary.

about 1v1, maybe to much mines (may favor humans) and creeps (no creep hacking), I wouldnt try this in 1v1 for a serious play.
 
Last edited:

mafe

Map Reviewer
Level 24
Joined
Nov 2, 2013
Messages
869
Well,..... I think it is wrong on TSLV too ;)

If you compare it to other maps:
-TM expansions, lvl 17 creeps, lvl 3 permanent.
-Echo Isles, big turtle spots: The same (iirc).
Even on TSLV itself, there is a lvl 16 camp, and it only drops a lvl 3 charged item (and no powerup in addition). TSLV itself isnt really a good example for itemdrops, beacuse when Blizzard designed it, they already went with (much) stronger items relative to the creeps than on other maps.

So yes, I still think that a lvl 16 camp should not drop a lvl 4 item, but it's not too far off from the (reasonable) standards to make a big deal out of it.
 
Level 29
Joined
May 21, 2013
Messages
1,635
Well,..... I think it is wrong on TSLV too ;)

If you compare it to other maps:
-TM expansions, lvl 17 creeps, lvl 3 permanent.
-Echo Isles, big turtle spots: The same (iirc).
Even on TSLV itself, there is a lvl 16 camp, and it only drops a lvl 3 charged item (and no powerup in addition). TSLV itself isnt really a good example for itemdrops, beacuse when Blizzard designed it, they already went with (much) stronger items relative to the creeps than on other maps.

So yes, I still think that a lvl 16 camp should not drop a lvl 4 item, but it's not too far off from the (reasonable) standards to make a big deal out of it.

And I was thinking I was going to win my point. Increased the gob markets camp level from 16 to 18, is 6-4-4-4, it has a troll priest with abolish magic and inner fire.
 
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