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Thrall's Hut with Birth and Work Animations

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This is a model to be like Thrall's Hut, but with birth and stand work animations. I got a message from @StonemaulMidget asking me to make this.

Rather than to import the orc barracks animations into Thrall's Hut, I decided to try to shape the Orc Barracks to look like Thrall's Hut. So, feel free to let me know if I missed something, but by doing this it was an easy solution to make it keep the animations.
Contents

Thrall's Hut with Birth and Work Animations (Model)

Reviews
General Frank
Might be useful to some people.
The file might be corrupted.
its an mdx1000 model. it is an SD model but its made with ingame textures that only exist on reforged and its formatted in the reforged SD format. Convert to classic SD format if you want to view it. Alternatively, just try previewing it on Sanity Test which supports the new format unlike dated tools like Magos/Mdlvis.

Edit:
to be honest, it's mostly just birth/detail SD animationset from the barracks added to the Reforged thrall's hut model. It's mostly a joke.
 
its an mdx1000 model. it is an SD model but its made with ingame textures that only exist on reforged and its formatted in the reforged SD format. Convert to classic SD format if you want to view it. Alternatively, just try previewing it on Sanity Test which supports the new format unlike dated tools like Magos/Mdlvis.

Edit:
to be honest, it's mostly just birth/detail SD animationset from the barracks added to the Reforged thrall's hut model. It's mostly a joke.
So like, remove 1000 from the mdx1000, so I am left with just .mdx?
 
So like, remove 1000 from the mdx1000, so I am left with just .mdx?
no you need to go into the LAYS and MATS chunks and remove meaningless extra data that offsets everything without purpose.

either use a hex editor if you're crazy and want to do it manually, or else use an app like Retera Model Studio with a built-in converter

It's still pointless anyway. If you're on a version of Warcraft III that can't open MDX1000, then it's pointless to use this model, since it uses ingame textures that are only present on the Reforged engine anyway.
 
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