• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

This Vampirism v1.0.7


This Vampirism - v1.0.7

Description:
In This Vampirism, humans are able to construct a base of their own design by use of abilities on their main unit to destroy destructibles to begin building walls and towers in effort to keep out the vampire. Vampires can select through a variety of abilities they desire at the start as well as combine items in order to forge their power to defeat the humans. There are no minions in This Vampirism, only a bounty on each target you kill. However, the main goal for the vampires is to defeat all humans before the humans can tier up and destroy the vampire with their slayers.

Features:
• Dynamic Base Design
• 10 Humans vs. 1 Vampire
• Custom Items, Abilities & Skins
• Unique Income System
• Alternating End Game

Modes:
Check back soon for more!
Screenshots & Videos:

unknown.png

unknown.png

unknown.png

unknown.png

attack.png

Update Log:

1.0.7
  • Vampire killing lumber generators will give human resource return
  • Vampire graveyard now has a timer for 60 seconds with a cooldown of 30 secons
  • Vampire trigger optimizations
  • Humans added +10 gold upgrade
1.0.6
  • Human buffs: first building killed by vampire gives 100 lumber to player
  • After 5 minutes of game time, some buildings will build faster
  • If vampire kills lumber generators you will receive a percentage back of resources spent
  • Human builders have reduced damage taken from vampire attack
  • Tool-tip adjusments
1.0.5
  • New items: Pendent of Energy, Gauntlets of Darkness
  • Removed Far Sight
  • Fixed Terrain Pathing
  • Tool-tip adjustments
  • Holy, Heavenly, Divine tower damage modified to scale better
  • Reduced critical strike upgrade cost
  • Flame towers ranged increased, gold & lumber cost modified
  • Vampire starting HP increased
1.0.2 & 1.0.3 & 1.0.4
  • New UI added for vampire & human
  • Tooltip fixes
  • Icon improvements
  • Building model updates
  • 2 additional vampire abilities
  • Camera bounds alteration
1.0.0
  • Map Uploaded


CREDITS:

Triggers:
Blue_rays
Terrain:
Mayday
Unit Editing:
Blue_rays
Custom Icons:
Anachron, Just_Spectating, Legal_Ease, Mc !, UgoUgo, ~Nightmare, JollyD, Dalharukn, San, Quilnez, Darkfang, The Panda, PeeKay, morbent, Justicebringer
Custom Models:
FerSZ, Murlocologist, DireFury, Bloody_Turds, Tarrasque, Norinrad, ILP, The_Silent, -Grendel, Solu9, PrincePhoenix, CRAZZYRUSSIAN, Spellbound
Ideas & Testing:
Mayday
*If somehow we missed adding you to our credits
please let us know so we can correct that.*
Other:
Map File Size: 5.22mb
Playable Map Size: 160x160
Suggested Players: 6-11
Tileset: Cityscape
Contact:
Mayday, Blue_rays
Discord
Template By: Saken
Contents

This Vampirism v1.0.7 (Map)

Reviews
deepstrasz
Intended for the loading screen to be just black? Shouldn't you use undead summon building type instead for faster build? Magic Wall has no visible hotkey (title); it's W though. A cult classic. It's pretty nice. Approved. If you want more...

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
Intended for the loading screen to be just black?
Shouldn't you use undead summon building type instead for faster build?
Magic Wall has no visible hotkey (title); it's W though.

A cult classic. It's pretty nice.

Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Paillan
twojstaryjakcie
Daffa the Mage
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Top