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Theramore Isles

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Theramore Isles
Created by GodS_SmaSHeR

Map Info
A standard meele map the only different thing is that you will need to use ships to move
Features
  • 8 Gold mines
  • 4 Goblin Shipyears
  • 1 Goblin Laboratory
  • 2 Goblin Merchants
  • 2 Merchenary camps
Screenshots

Screenshots
224831-albums6074-picture69775.png

Change Log

-more decorations
-1 mroe shop
-nerfed creeps a little

Credits
RDCKraken for description template

Author's notes
Map is not Protected
dont use or edit without my permission

Keywords:
Meele,1v1,2v2,FFA.Isle,Island,Theramore.
Contents

Theramore Isles (Map)

Reviews
not your map
Level 30
Joined
Nov 29, 2012
Messages
6,637
Hello there, so playd your map and I must say it looks good but again terrain issues and creep balancing issue.

Theramore Isle Review

[+] Good Points:

-Terrain is good. But it is quite flat and also at some point terrain is empty, fill it up with doodads. Looks like back to old that you missed yet another using basic doodads also dont spam the houses, put them properly not like scattered and improper facing angle.
-Map has the ff. Resources:
  • Gold Mine
I think you missed putting shops. Or is it just me?
-Player positioning is good

[-] Bad Points:
-Creeps are quite strong and near bases. Whats worse is they come in a group. I suggest nerf them down or reduce the creeps.

[] Suggestions:
-Minor terrain improvements
-Put some shops, it is needed.
-Balance the creeps. Dont put them near bases and if you dont have choice but to really put it there, at least make them weak.
Overall, decent melee map with good terrain with good player positioning but not that really balanced creeps and misses maybe a shop (correct me if I am wrong). I would rate this 3/5 but remain in Pending. Until some little improvements!
 
Level 14
Joined
Dec 28, 2012
Messages
379
Hello there, so playd your map and I must say it looks good but again terrain issues and creep balancing issue.

Theramore Isle Review

[+] Good Points:

-Terrain is good. But it is quite flat and also at some point terrain is empty, fill it up with doodads. Looks like back to old that you missed yet another using basic doodads also dont spam the houses, put them properly not like scattered and improper facing angle.
-Map has the ff. Resources:
  • Gold Mine
I think you missed putting shops. Or is it just me?
-Player positioning is good

[-] Bad Points:
-Creeps are quite strong and near bases. Whats worse is they come in a group. I suggest nerf them down or reduce the creeps.

[] Suggestions:
-Minor terrain improvements
-Put some shops, it is needed.
-Balance the creeps. Dont put them near bases and if you dont have choice but to really put it there, at least make them weak.
Overall, decent melee map with good terrain with good player positioning but not that really balanced creeps and misses maybe a shop (correct me if I am wrong). I would rate this 3/5 but remain in Pending. Until some little improvements!

So i need to nerf creeps?
 
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