That message from CloudWolf would be nice as a picture of the original. Even, maybe a link if possible.
I think you should also credit the Witcher's game company and even maybe books author.
Please hide screenshot/images to avoid long scrolling.
1. You could turn passive ability icons (example: Northern Kingdoms) to not look active by using this:
Button Manager v1.8.2
2. Archers (which are towers) don't turn to face their target. Try making them have the slowest movement speed and just let them hold position or something.
3. Merigold Hailstorm is pretty much a no user unless there are no allied units around. The spell circle gets so big that you can't even use the spell without hitting yourself.
4. Some towers don't have death animations, they just become unselectable.
5. Not sure if neutral hostiles should interfere so often with minions.
6. You can carry as many weapons as you want. I suggest limiting to 1 for each item type.
7. Warcraft spells don't quite make it the Witcher.
8. You can buy items from the enemy camp.
9. The last attribute points (level 11 and 12) cannot be learned the hero reaching max level 30. I think there's a higher requirement for them.
All in all could be more original especially on the spells department.
Approved.
===================================================
Always check/recheck the Map Submission Rules! (
Map Submission Rules)
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
To make your work run smoother, fix the so called leaks:
Triggers - Memory Leaks and Custom Scripts
If you want more reviews, come here:
The Grand Review Exchange!