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The Watcher VI : Regrets v1.02

Information
The Watcher VI : Regrets : The sound of burning debris and shuddering armor drowned out the air... it had been 2 hours since Tainthar and Anubis came through the portal ...

Message to all viewer's, I recommend you re-download this cinematic, as before it started of halfway through, now it starts from the beginning as from v.1.02. Thanks.

Cinematic Time
9:30
Music by: Blizzard Entertainment & Pirates of the carribian



Trollschnitzel
WILLTHEALMIGHTY
black_stan
The_Silent
darkholme
l0w_kwaliti
baassee
Tranquil



Aspard & Baassee for their Omni Slash Spell
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152860-albums1619-picture15743.jpg
152860-albums1619-picture15742.jpg



V1 .00
-Uploaded the map
V1 .01
-updated terrain
-fixed some floating objects
-added sounds at mid-plains point
V1 .02
-Sorted out the beginning triggers
-Now watchable with the new update
Keywords:
Tainthar, Thaindore, Anubis, Battle, Samurai, Anciant, Freya, Regret, Regrets, Watcher, VI.
Contents

The Watcher VI : Regrets v1.02 (Map)

Reviews
23:11, 1st Aug 2009 Linaze: The terrain was rather good and the cinematic was fairly entertaining. There were a few things though that should be looked into. First of all, like the other episodes there were several grammar/spelling errors that should...

Moderator

M

Moderator

23:11, 1st Aug 2009
Linaze: The terrain was rather good and the cinematic was fairly entertaining. There were a few things though that should be looked into. First of all, like the other episodes there were several grammar/spelling errors that should be fixed. Also, the camera movement was a bit choppy and un-smooth from time to time. But like I said, other than those two things, it was fairly good overall.
 
well, I watched it, and I have to say, that you get better and better.
There were some errors, which can be easily corrected.


1) there were some flying destructables/doodads.
2) some typos + grammatic errors
3) the camera was sometimes choppy, and changed from slow to fast, which doesn't looks very good.
4) after the big explosion, which destroys th wall, the small wall was still there.
5) terrain was nice, but at the battle scene, there were no doodads/destructables
6) at the scene with tainthar's father, there was no sound/music. maybe add bird sounds, or a waterfall loop


good work with this part!
 
Level 18
Joined
Jul 14, 2008
Messages
1,349
well, I watched it, and I have to say, that you get better and better.
There were some errors, which can be easily corrected.


1) there were some flying destructables/doodads.
2) some typos + grammatic errors
3) the camera was sometimes choppy, and changed from slow to fast, which doesn't looks very good.
4) after the big explosion, which destroys th wall, the small wall was still there.
5) terrain was nice, but at the battle scene, there were no doodads/destructables
6) at the scene with tainthar's father, there was no sound/music. maybe add bird sounds, or a waterfall loop


good work with this part!

thanks :) i will try to fix all these things you have pointed out.
 
Level 2
Joined
Jul 28, 2009
Messages
17
Wow! i watched this and it was amazing. If i had a better computer it would've looked even better at the epic scenes. Also a few minor errors here and there but still a very good cinematic.
4/5

(when the undead charge at the humans in the battle in the field there are a few that get left behind just so u know)
 
Level 4
Joined
Jun 7, 2009
Messages
75
Review of .LsD

Awesome cinematic [+]
Nice spells and sounds [+]
Camera movement were good [+]
Terrain was very good, especially Eagle Castle [+]
Special Effect were the best, the best one was the Wall being tored apart [+]
Models used were wise and nice [+] (Plz tell me where u got the Reaper :D)
Music was good but came at wrong points such as that main POTC theme came when Kinjiro blocked Darkthral's spells and then stopped immediately [X]
There was a part when both the sides were ready and the battle started, only 5 Soldiers of the Dark Side never moved till Darkthral came out [-]
When they showed the dark forces ready for an attack, i spotted some of the Eagle Castle soldiers and that was not good [-]
When Tainthar comes back from hell, they show the city under attack. Some of the Villagers are standing there like dummies, not moving around. They look like as if they are fearless [-]
Also you used only one or two model types for the battle. Like for Dark Forces, Skeleton Footman; Eagle Castle's forces, Footman and some dual swordsman; Tainthar's orcs, Grunts and Raider. Only one inferno was used [-]

SUGGESTIONS
1) You can make the POTC main theme come when Shaman Karr comes with his forces
2) Make the villagers move a lot like as if they are scared
3) Make sure you fix the above [-] points

RATINGS

It was good .... I wud give an overall rating of.... might be a bug or two .. but i didn't chk ... update it and i ll have another review =D

4.3/5
 
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