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The Warfare

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The Warfare. This map is about.... well, nothing except war without tanks.
I worked 3hrs and 30+mins for this map and I think the ending was dumb after all.

Thanks to:
Kofi_banan
Burning_Dragoon5
HappyTauren
communist_orc
and others

for the models, effects and attachments.

UPDATES:
I worked 1 hr and 47 mins on just deciding either neither or nor. But I think the new ending was more dumb after all.

+in the mortar barrage scene, some units will die now.
+helicopters are on the ground in the fight scene.
+? new ending.

Keywords:
War, Cinematic, Soldier, Philippines, Warfare, Mindanao, matmat01.
Contents

The Warfare (Map)

Reviews
16:37, 22nd Oct 2008 Rui: Septimus has reviewed this map. You can find his post here.

Moderator

M

Moderator

16:37, 22nd Oct 2008
Rui:
Septimus has reviewed this map. You can find his post [self="http://www.hiveworkshop.com/forums/resource.php?t=105002#post887049"]here[/self].
 
Level 14
Joined
Apr 21, 2007
Messages
1,465

Bugs

- This map contains no bugs that would cause the game to crash or any bugs that would cause any other issues. It is also classified in the correct category and type and the author of the map gives credits to the authors of the models he used.

The Review

- This is an average modern warfare cinematic. The terrain is alright in most parts, nothing special though.

- The story is somewhat generic, one group of people attack another group of people, nothing really interesting.

- There is little camera movement.

- The cinematic is slow in some parts. For example when the general or whatever he is says Go! Go! Go! they all stand there for like 5 more seconds and then the cinematic continues.

- The final battle is really unrealistic. A helicopter flew through the roof of a building twice. You can see a unit getting hit with 50 bullets of an AK-47 before going down. When they run across the field while missiles are being shot at them one missile hits the ground like 1 cm away from the unit and nothing happens to the unit, it just continues running.

Overall
- A descent modern warfare cinematic that could use a lot of polishing. It is also rather short and lacks any real story.

My Advice
- Improve your terrain, add more camera movement, make your cinematic more realistic, I mean this is the real world where things should be realistic and not magical.

- Make it longer, faster and add a real story.

Score
- Approved for sure. This map really needs improvement and the duration should be longer so it is somewhat lacking. 2/5.
 
Level 31
Joined
May 3, 2008
Messages
3,155
Review
Notice & Contact
This map had been examined by Alexis Septimus. If you think this map review is not accurate or require another review, feel free to contact Alexis Septimus. But, map would only be review again for second time and also for the last time unless under certain circumstances. It would be selfish to request constantly a mod/admin to keep review your map as there is many other maps waiting for approval as well.

However, if you still insist of another review after it had been review for second time. Feel free to contact other admin.

To contact Alexis Septimus, please click this
new_mail.png
Visitor Message.
Terrain
The terrain is quite decent at certain area, but most of the area it doesn't look that great as it lack some sort of destructible/doodad.
Error
Just like CMarket said, it is extremely ridiculous when a person get hit by artillery strike and still alive. Also, there is a contradiction at the beginning of the cinematic as well. Who the hell would be blazing idiot enough to take axe to against a group of army carrying a machine gun ?

Not forget about the final ending as well. It would be totally ridiculous and idiotic for a helicopter transport to stay soo bloody close to the battlefield. Those transport should stay at the evacuation zone instead of the battlefield. Either you remove it or change it to apache, which often the army are using for their assault.
Replay Value & Fun factor
It is quite decent and lack of suspence.
Credit & Import Material
All material have been import to the right place. But, you did not give full credit to all author. Everytime you download a resources from THW or any site, the person who post the sources are usually the author of the source.
Camera & Special Effect
Not much special effect out there and most of the special effect not impressive enough and the camera stay lock at most of the time such as the meeting between the commander.
File Size & Originality
File size seems to be fine. As for the originality, it seem like nobody create a modern warfare about the situation happen at philippine.
Packaging & Description/Information/Detail
Packaging doesn't look appealling enough to attract audience and the description lack of certain info as well.
Storyline & Theme
It follow the theme of the war quite fine. As for the storyline, it seems to be decent.
Music & Sound
No music and no sound. Those sound you usually play are used as a special effect, for this part I have to give 0 point.
Quality & Hiveworkshop Rules
Quality is currently lacking, but it seems to follow all THW rules.
Overall Review
Quality seems to be lacking for me as there is too many contradiction happning and those camera stay lock all the time, which naturally ruined the capability of this map to give the audience a fresh view.

Without music and sound, it make the cinematic extremely dull even before it reach the ending.
Positive & Negative Point
[+] -
[!] -
[-] - Too many contradiction.
Septimus Score System
Awful: 1-10
Unacceptable : 11-30
Lacking : 31-49
Useful : 50-69
Recommend : 70-90
Highly Recommend : 91-100
Director Cut : 101-105
Sub-Zero : 106+
Rating
1) Terrain - 4
2) Error - 3
3) Replay Value & Fun factor - 1
4) Credit & Import Material - 6
5) Camera & Special Effect - 4
6) File Size & Originality - 8
7) Packaging & Description/Information/Detail - 3
8) Storyline & Theme - 6
9) Music & Sound - 0
10) Quality & Hiveworkshop Rules - 7
Rating & Miscellaneous information
Score - 42/100
Moderator Rating - 2/5
User Rating - 2/5
Condition - Average
Status - Approve
Review - 1
Reminder
The map might not be fully tested, if any user of the map found bug/error or anything else. Feel free to contact Alexis Septimus by clicking this
new_mail.png
Visitor Message.
 

Ash

Ash

Level 22
Joined
Aug 27, 2005
Messages
1,684
Arrrgh, bloody hell.

You've changed your review style, and you get kudos for that, but you're still acting bloody stupid.

You have no right to tell a map maker how to 'make his map better', with regards to gameplay, like that.

And just for your info, helicopters DO stay close to the frontlines during 'fights', or whatever.

I haven't watched the cinematic myself, yet, and it sounds bloody stupid imo, but on the other hand; so does your review.
 
Level 8
Joined
Sep 15, 2006
Messages
426
Isn't the point of criticism to tell the mapper how to make it better? Anyway, the review was pretty accurate. Watch the cinematic before you decide.
 
Level 31
Joined
May 3, 2008
Messages
3,155
Arrrgh, bloody hell.

You've changed your review style, and you get kudos for that, but you're still acting bloody stupid.

You have no right to tell a map maker how to 'make his map better', with regards to gameplay, like that.

And just for your info, helicopters DO stay close to the frontlines during 'fights', or whatever.

I haven't watched the cinematic myself, yet, and it sounds bloody stupid imo, but on the other hand; so does your review.

Yes, they do stay at the frontlines. But, do they stay directly beneath the battle scene especially when the helicopter duty is to transport the army only ? Is just like asking, "Hey, please use rpg to destroy our helicopter and killed us all".

Watch the cinematic before jumping into conclusion.
 

Ash

Ash

Level 22
Joined
Aug 27, 2005
Messages
1,684
Learn some English before trying to correct me.

Yeah, they do actually. It depends on the situation, regardless of that though you're not meant to tell people exactly how to fix their map, if you're writing critique for the author then you say things along the line of;

Good said:
Maybe you could improve your map by changing the position of the helecopter
Bad said:
you must change position of helecopter or change model to apache because they used front lines more

I know you're not good at English, an' all, but you can't phrase it as harsh as you are.
 
Level 14
Joined
Apr 21, 2007
Messages
1,465
Alright, here is a re-review since you asked me personally.


Bugs

- This map contains no bugs that would cause the game to crash or any bugs that would cause any other issues. It is also classified in the correct category and type and the author of the map gives credits to the authors of the models he used.

The Review

- The terrain is still messy, nothing special - an average at best.

- The story hasn't really been modified so it still is pretty bad.

- I see you added more camera movement which is good but the angle of some of the cameras is still pretty bad(for example the last battle scene could have a better angle).

- I see you removed the unnecessary wait before the mortar barrage scene. Try removing the long wait between the bandit(militant?) says his last line and raises his axe(there is like a 3 second wait between those two).

- The final battle is pretty realistic now. However, when they run across the field while missiles are being shot at them some of the units die like 3 seconds after the missile hits the ground, they should die instantly.

- The final ending was weird.

Overall
Good that you took some time to improve your map but it still is lacking in some parts.

My Advice
- Improve your terrain, make the mortar barrage scene better.

- Make it longer and add a real story.

Score
- Approved for sure. This map still needs some improvement and the duration should be longer. It is better then your previous version, but still not good enough for it to be useful to many. 2/5.
 
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