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The tavern of the wise[RPG]

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The tavern of the wise

Such a distant day, in a tavern located in a village in the middle of the forest.
There was a warrior crying. The reason? I ask you.
He just wanted to drink, he spent almost all the money. I know he was tired, I could see it in his eyes, that he was tired of everything.
I could see, he couldn't take the atrocities with innocent people anymore.
And then he was gone.
And I knew this was his time...
Time to try or die.

by barman
Background Story
From the beginning, humans fought to conquer their lands. Even with all their best men in front, they were never enough to withstand the truce of the undead. In one of these truce, evil came with all its strong. It discouraged millions of people and ended the hope of humans to survive. But at the apex of the last moment. A legendary warrior used his last and enormous powers, to trap evil from its place of origin, hell. We no longer know about this great hero. The only thing we know is that someday. Someday... Hell will happen on earth again. On this day, there will have to be a warrior as strong as the legendary... We will not know what can happen.
Choose which path you should take first, then choose your specialization.
Warrior
Orphaned since he was young, he grew up with anger in his chest. All the while he has been working hard to perfect himself and one day take revenge for their fathers death. A class focused on brute force.

Can your specialty focus on becoming a warrior with a shield the size of your enemy or a swordsman who can turn on your enemies without any problems or also maybe an engineer who knows about nanotechnology?
Archer
Noble archer of the vast battlefields. He was chosen as the savior by his people. Its main objective is to end evil and establish peace in the world.

A class focused on agility and movement. Your specialty can focus on destroying single targets or becoming a rocketman of kabuum or perhaps a very very crazy spearman.
Mage
Incredible mages from the east mountain. They came from a long journey of 1000 days to help the defenseless. Your goal is to spread wisdom.

A class focused on magic. Your specialty can focus on healing your allies in battle and bringing different benefits, or simply blowing up everything you see ahead or who knows, you might prefer to put curses on your enemies.
What will I see in this game?
Story Quest'sPet's to help your masterDiverses Classes to play
Craftings essential to evolveAttributes to chooseRebirth to become badass
For more information check in Quest icon in game!
If you find a bug, please report it. I will fix it as soon as possible.
The map was built and developed by ProlRayder
This map was only possible with the help of people at the Hiveworkshop and the available resources.
I need to assign the credits to the creators
of some of the systems I used.
Easy Item Stack 'n Split v2.7.4 - GUI: by Dangerb0y
Item Cleanup: Original mechanics by Trilititi, made portable for GUI users by Bribe.
PetSystem v0.2: by Mainy
Attribute System, Quest System and Revive Creeps: by ChatiSnake(It is worth seeing his work on this link)
Damage Engine: by Bribe
City Wall model by Tranquil
Version 3.5:
- Added backpack
- removed several bugs
- Repared SP for rebirth
- Added Credits in F9
- Some mobs relocated
- Minimal Increased difficulty
- Remove unused icons and models
- And other little things

Version 4.0:
- Backpack fix
- almost complete story
- Minimal fix bugs
- more caprice in textures

Version 4.5:
- History complete
- minimal terrain modified
- deleted test hero

Version 5.0:
- Most expansive terrain
- Add item to modified MS and AS(dropped to mobs)
- Agility Point not anymore MS and AS
- Add most drops to mobs
- minimal terrain modified
- Increased difficulty(mobs attack 20% stronger)
- Increased max lvl to 180
- Rebirth set to lvl 140
- Minimal fix skills
- Newbie have model changed

Version 5.1:
- Preview Image add
- Loading Image add
- Cheats Disable
Previews
Contents

The tavern of the wise[RPG] (Map)

The tavern of the wise[RPG] (Map)

Reviews
SomeFire
First of all, we need some sort of backpack to take quest reward when inventory is full of useful items. Like wisp with teleport to hero ability. Second, you should make every skill usable by different hotkey. Tree in the left bottom corner of the...
deepstrasz
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site. This helps you with the...
Level 1
Joined
Apr 11, 2015
Messages
2
Hey, can you please make version without weather and global enviroment effects, it drops fps in reforge from 130 to 12.
Thanks!
 
Level 10
Joined
Aug 25, 2018
Messages
122
mission 3 to class level up if you dont have a free space it does not drop on the ground. And you can no longer cancel quest and retake it

some of the hotkeys overlap and cant be used it seems
 
Level 4
Joined
Jan 22, 2019
Messages
15
Reset count not saved

Mutant rat is not attacked

Problems solved. Now Reset really returns to the newbie character.

Hey, can you please make version without weather and global enviroment effects, it drops fps in reforge from 130 to 12.
Thanks!

I can try to do that, only it would really give me a huge job.

mission 3 to class level up if you dont have a free space it does not drop on the ground. And you can no longer cancel quest and retake it

some of the hotkeys overlap and cant be used it seems


I got to test it, and I found no problem with that mission. It is like all the others. hmm ... There are some keys that overlap for some reason to merge with other spells.
 
Level 10
Joined
Aug 25, 2018
Messages
122
Problems solved. Now Reset really returns to the newbie character.



I can try to do that, only it would really give me a huge job.




I got to test it, and I found no problem with that mission. It is like all the others. hmm ... There are some keys that overlap for some reason to merge with other spells.
i went back and tried it again and it seem to work fine had full inv while killing kobolds got the counter and everything this time. and it dropped right at my feet at 10 kills
 
Level 1
Joined
Jan 26, 2020
Messages
1
First of all, we need some sort of backpack to take quest reward when inventory is full of useful items. Like wisp with teleport to hero ability.
Second, you should make every skill usable by different hotkey.

Tree in the left bottom corner of the gold farm is blocking the way.
Quest giver Marcus (missions 22-28) don't have exclamation mark.
Some NPCs have exclamation mark, but have nothing.
Manareg is very slow on tier 2 and 3. No slots for potions. Backpack will resolve the issue.
Digivolution stone have standard description and name in the shop.
Grizzle +1 doesn't work. I have Grizzle and gem from the shop in inventory, then buy parchment and nothing happens.
Arcane Staff description is wrong. Same about gem quests.
Move camera to character, when hero teleported.
Change starfall, poison dagger, rejuvenation and etc to INT based skills. Poison and heal can be percent based instead (like deal initial 6k dmg and 1% of max health per second or heal 5% of max health per second).
Need drop from bosses.

P.S. waterfall dungeon entrance is awesome idea!
 
Level 1
Joined
Jan 23, 2014
Messages
1
Is anyone else getting the issue where you don't get all your stat points when you load a character and your skills are back at level 1?
 

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in Use by The tavern of the wise[RPG] | HIVE

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Shar Dundred
Paillan
eubz
https://www.hiveworkshop.com/forums/staff-contact.692/



EDIT:

  1. -I guess you could force the creep minimap display off via triggers.
  2. -the Militia you're supposed to select at the start has no description. Learn about tooltips: Tooltip Tutorial
  3. Creating Good Descriptions
  4. -Newbie the Newbie?
  5. -spells and items seem really Warcraft III. Where's the creativity? Maybe some customization?
  6. -the camera should go after the hero when he is being moved from one map region to another.
  7. -abilities could mention cooldowns.
  8. -skill points should have a different icon instead of the pine and the description shouldn't say anything about lumber.
  9. -also, I guess gold is not mined from gold mines here.
  10. -shop item cooldowns are annoying when you play with more players.
  11. -all Healing Salves and Clarity Potions look identical. You could either use various icons or chage the hue. This program will help with converting from .blp to .other stuff and viceversa: BLP Lab v0.5.0
  12. -gnoll, troll and murloc huts under human control?
  13. -should mention how much Howl of Terror lasts.
  14. -what does Monster Lure do?
  15. -kobolds are in northeast not northwest.
  16. -Upgrade Class quest does not contain all information.
  17. -Pedro's scroll has tooltip missing.
  18. -space orcs and marines!?
  19. -Edmundo and Janaina's quests don't say the required levels.
  20. -OK, good some spells are at least enhanced/edited via triggers.
  21. -annoying that you can't get before first class quests if you're not the required level again.
  22. -not sure if barrels should give xp.
  23. -the Pet Dog needs a better description of the spells, values.
  24. -animals might block the way temporarily and you cannot kill them.
  25. -another issue is not being able to take more quests at once.

It's one of those old school chore crawlers.
The systems are not bad but the monotony of the gameplay is.
There's not much or practically any story.

Approved.
 
Last edited:
Level 1
Joined
Aug 3, 2012
Messages
8
I just tried to run the map on b.net multiplayer, it was a full-house, but after orange picked the character from Bathroom, no one else could pick, also my load code from single player mode does not fit into the chat.

Code: YW6K-HFFB-8U8L7-H4Z2-RQAS-Q334-LVI1-2GUK-HF17-OKEJ-5PD7-SV4S-ZODO-UK49-RPZX-RUTC-2ZQQ-PUMV-LUIR-RFBK-G8ZW-2BRH-C0CQ-D2Y7-GE

Could only fit: -load YW6K-HFFB-8U8L7-H4Z2-RQAS-Q334-LVI1-2GUK-HF17-OKEJ-5PD7-SV4S-ZODO-UK49-RPZX-RUTC-2ZQQ-PUMV-LUIR-RFBK-G8ZW-2BRH-C0CQ-D2Y7-
 
Last edited:
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