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The Tale of Morland: Chapter One

This is the first cinematic in a series I am making. Site can be viewed at http://www.s.hiveworkshop.com/bob27/morland, but it is still being develpoed.
Contents

The Tale of Morland: Chapter One (Map)

Level 14
Joined
Sep 29, 2003
Messages
1,257
Well, personally I thought the music was great. The terrain was awful, seeing as I saw only sand and green grass. . .no variations at all. Tree models etc were nice, however the placement was static and bland, oftentimes you could only see like three trees before a vast sky which made it look really bad. Mainly the people just stood around, and occasionally ran. . .dialogue was bad. . .*SPOILER*. . .never got to see the monsters. . .
 
Level 24
Joined
Jun 14, 2005
Messages
2,506
Quote from Resource description:
This is the first cinematic in a series I am making.

This isn't a one of Cinematic. Notice the Chapter One part? And the part that says that its a series in the Resources description? You'll get to see the monsters soon, probably chapter 3, unless I am able to fit everything into chapter 2. As for terrain I might try and get someone to help me a bit with the forest terrains.
 
Level 14
Joined
Sep 29, 2003
Messages
1,257
Well. . .my basic reasoning on the monsters was more of a dissapointment. . .I mean the guy's like "we're in danger." He never says from what, how he knows or what. . .=P Then he runs back to the sip hoping "They" won't see him. . ."Oh no they saw me run!". . .nothing happens. . .yay. . .sorry but I started laughing. . .
 
Level 14
Joined
Sep 29, 2003
Messages
1,257
And yes. . .I understand that it was the first in a series. . .but what does that have to do with anything I wrote? I mean the storyline was still bad. . .(not the idea mind you but jsut the dialogue). . .I guess my main complaint was it was boring.
 
Level 14
Joined
Sep 29, 2003
Messages
1,257
Poor dialogue, the names even get wrong once when they're inside Morland's home.

The ship is like a giant wooden block haha, i don't see how it could be practical! maybe find a model (or make one) that's a little more ship like. it was just too square i suppose.

I really liked the scene when they meet up on the way to Avalon.. it looked nice. The trees (like someone else said already,) weren't bad either.. i really liked those models! one of them.. the birch, i think, almost looked real as the camera went by. that's insane for wc3. no wonder it was 19.8 mb haha.

Overall though, because of the poor dialogue and the fact that EVEN AT THE END you never get to see what's chasing them, so you can't get into it and don't even care to see more, makes me give this a 6.
 
Level 3
Joined
Dec 17, 2006
Messages
39
Here's a list of what's wrong, while I was watching it, I kept in mind that it was your first version...

Starting when the masses fall there's two on the ground and two up, starting camera when it's at the house is it supposed to face the house or the person?, when Morland finds the boat there should be more debris from the crash, when they go back to get the item when Gab (whatever his name was) says 'They've seen me!' there are no monsters there, sometimes the characters disappear and sometimes the time to read the text is not long enough.

Overall 6/10, nice job!
 
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