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The Fallen Paladin v2.2

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Artelium Presents

The Fallen Paladin - Escape from Lordaeron v2.2
Created by Artelium


Map Info:

The story of this map takes place right after the ending of the Human campaign in WC3 ROC. After killing his father, Arthas must escape the city. As Uther has just returned, the main gate is sealed of and the prince must escape through the city streets. He must now battle the forces of Lordaeron, including the Silver Hand. This journey will eventually drain Arthas of his humanity and transform him into the death knight he is destined to become.

The events of the map will mainly be seen from Arthas angle. However, some parts of the story will be seen through the eyes of Sylvanas Windrunner and Uther Lightbringer, as they chase Arthas through the streets of Lordaeron. Arthas will also get help in his escape from the forces of evil.

As I was inspired by the gameplay of Diablo, I decided to lock the camera view to the character controlled at the moment. Most of the map, you are a single hero fighting hordes of enemies.

The gameplay time is somewhere between two and three hours. I hope you enjoy it!

I welcome suggestions on how to further improve the map!

Video preview:




Features:

Battle your way through the massive city of Lordaeron as you attemt to escape the forces of light. Play mainly as Arthas, as a fallen paladin and a death knight, but also as the ranger Sylvanas and the paladin Uther. Many cinematics are added to give life to the story and the characters.

Some notes about the map:

This is obviously not the official lore of Warcraft. It is meant to be an interesting RPG map taken place in the WC3 universe. Most of the characters are taken from the official lore, but some where created by me so there would be some good guys to kill.

Screenshots and Trailer:


Image Description:
Death Knight Arthas fighting a group of footmen

201369-albums5412-picture55799.png


Image Description:
Screenshot from the Sylvanas Windrunner quest

201369-albums5412-picture55798.png


Image Description:
Screenshot of a Boss Battle with the High Wizard

201369-albums5412-picture55797.png


Image Description:
Miniboss inside the Paladin Cathedral

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Change Log:




Added:
  • Re-wrote dialogues
  • Added the character Vera
  • Added Dwarven District
  • New Cutscenes
  • New hidden items
  • New Arthas Death Knight model
  • New enemy models
Removed:
  • The character Banehallow
  • Night Elf District


Added:
  • New items
  • New areas
Fixed:
  • Many triggers
  • Stats of many bosses
  • Some cameras in cinematics
Changed:
  • The entire terrain has been remodelled
  • All death knight skills has been changed
  • Many of the events of the map has been changed


Added:
  • A custom loading screen
  • Merchants and gold
Fixed:
  • Triggers
Changed:
  • Updated terrains
  • Remade the boss battle in Wizards Tower
  • Changed some models


Added:
  • A custom loading screen
  • The Vaarian quest for Sylvanas
  • The Fallen paladin quest for Uther
Removed:
  • The Canal
  • The Luxury Row
Changed:
  • Arthas Death Coil has been replaced with Hammer of Wrath
  • Edge Lightseeker is no longer an optional boss


Credits:


Models:
  • dickxunder
  • Frankster
  • IamMcLovin
  • Mc
  • Kuhneghetz
  • JokeMaster
  • Kwaliti
  • Tarrasque
  • If I forgot someone - thank you too!
Tutorials/Systems:
  • hiveworkshop.com


Map Description Template Created by -Kobas-
Find more here: Map Description - Templates


Keywords:
Arthas, Paladin, Death Knight, RPG, Role playing game, Uther, Sylvanas, story, Hack and slash
Contents

The Fallen Paladin v2.2 (Map)

Reviews
Vengeancekael: Private Message Date: 2012/Feb/18 17:49:36 Reasons: Poor and lacking terrain: Terrain Tutorial Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials Credits need to be posted in the description. Other...

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Moderator

Vengeancekael: Private Message
Date: 2012/Feb/18 17:49:36

Reasons:
Poor and lacking terrain: Terrain Tutorial
Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials
Credits need to be posted in the description.


Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

Comment: Credits in-game are also needed.
The map is way too boring, no custom spells, horrible cinematics, terrible sound/dialog timing and the terrian is too bland and empty.
Check out some tutorial first. (see links below)
Admin Contact - Resource Moderation - Rules
 
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