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The Dungeon of Eldubs Beta 0.132

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
The Dungeon of Eldubs Version 0.132

Age of Dragons was the time, people were scared of the dragons flying around the cities burning the places to useless dust. People had enough of that but couldnt do anything. Untill the brawe heroes came, the heroes were first so brave and mighty. But the heroes were defeated by the dragons and the humanity was forced to seek for another place to live. The other place was found, but it was dangerous and abnoxious. The human society was forced to get into the dungeon, but the dungeon was controlled by the mighty Eldubs. Eldubs was never seen by any of the humans, but yet humanity had hope into the heroes and prayed for the to succeed in killing Eldubs. The heroes went into the dungeon...


The main point of the map is to get a good team of buddies, around 4 or 5 would be good and blast this map through with interesting gameplay and hard boss fight. This map might get save/load system, but its only a maybe, even if i put it there i am gonna make the game much harder to exp.

The game gameplay is supposed to be orpg/rpg. There will be extremely hard quests and bosses to defeat and you WILL need teamwork to accomplish it. I am working daily on this map and i cant wait to submit a version that can last atleast 5 hours. (so far we got to 40 minutes with 3 people). Gameplay is at the moment pretty balanced and had 5 heroes. Hero details and stuff can be found in the game. If you wish to follow my map and see what improvements i have made please check the Changes. Also if you wish to suggest to me or want to point out a bug please just reply, your post will be checked!


-New bosses
-Krag (draenei boss brother of Krug)
-Flemoh (Ancient and probably maybe still even young sibling of Dreidon)
-New units
-Flamy Guard
-Fire Guard
-Fixed a few abilities
-Added more damage to Grogan
-Added a new ability Scream to the captain
-This ability calls forth the might of the captain and brings few nearby units to attack him
-Bonus terrain for new monsters and bosses

-Fixed the item table for Grogan
-Difficulty improvements
-Added 10% of total health of the monsters to their total health
-Added 20% of total health of the bosses to their total health
-Added 3 damage to Krag, total change 12 to 15
-Added a few more areas (empty)
-Improved starting area terrain
-Lovered bounty granted by units
-Items
-Grogans remains, Grogans soul, Krugs sword and Krugs ring. All of theese items drop rate has been lovered to 40% from 50%

-Items
-All items drop rate has bee decreased to 30% from 40%
-Krug received a new drop item (Krugs right Boot)
-Krag received a new drop item (Krags lleft Boot)
-All monsters (no bosses) have now a 3% chance to drop a Manual of Vigor that gives permanent bonus to health in sizes of 3 health points
-Skills
-Fixed Captains Shield Profiencys invulnerability

-Monsters
-Added Lady Flame (lvl 8)
-Added Flame Maiden (lvl 9)
-Added Slave Beast (lvl 9)
-Added Womanly Flame Controller (lvl 10)
-Bosses
-Added Flame Princess (lvl 18)
-Terrain
-Many terrain improvements
-New area for the new monsters/bosses
-Skills
-Improved Summoners water summoning spell from lvl 4 to lvl 11
-Captains scream learn picture fixed from the green

-Heroes
-Added new hero Ranshyymon
-Skills
-New skill multishot for Ranshyymon
-Fixed Scream tooltips

-Heroe -Fixed Ranshyymons spawn time
-Skills
-Fixed Multishots reguirements and green icon

-Skills
-Multishot was removed due to not working
-New skill for Ranshyymon (Trueshot)

Skills
-Decreased mana cost for healing wave (Troll Priest)
-Added new skill Demon Roots (Troll Priest)
Terrain
-decreased map size
Items
-Grogans soul has increased drop rate from 30% to 35%

Skills
-Added one more level to Sword Stab (Captain)
-Fixed Healing wave (Troll Priest) Description
-Added hotkey to Demon Roots (Troll Priest)

Heroes
-New hero Crazed Orc (Strenght)
Skills
-New skill Troll true power (Troll Priest)
-New skill Troll Aid (Troll Priest)
-New skill Crazy Mutation (Crazed Orc)
-New skill Blood Rage (Crazed Orc)



Keywords:
RPG, orpg
Contents

The Dungeon of Eldubs Beta 0.132 (Map)

Reviews
18:52, 6th Oct 2010 ap0calypse: Rejected
Level 15
Joined
Sep 17, 2010
Messages
1,449
Yes the map is in really early stage, i will make the map size smaller for time being and also this map is going to be updated atleast a few times a week so its progress is very fast, as i have nearly nothing else to do.
 
Completion Resources must be completed. For works in progress, post in the relevant forum, or the Pastebin.
Site Rules

We can rate your map as finished one, so please don't be fool and read rules!
As you can see insulting won't get you anywhere :sad:

Another rule tell you not to double post (triple and more as well)!
It can be ok in some cases like presenting new version, but you must wait some time!
Please read this
And this one also

I will test map now, if map don't have end or wining conditions it's will be reported as unfinished, but I guess that mod can give you day or 2 to fix that!

EDIT:

  • Melee Initialization
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Player Group - Pick every player in (All players) and do (Actions)
        • Loop - Actions
          • Player - Set Player 1 (Red) Current lumber to 100000
          • Player - Set Player 2 (Blue) Current lumber to 100000
          • Player - Set Player 3 (Teal) Current lumber to 100000
          • Player - Set Player 4 (Purple) Current lumber to 100000
          • Player - Set Player 5 (Yellow) Current lumber to 100000
      • Melee Game - Use melee time of day (for all players)
      • Melee Game - Run melee AI scripts (for computer players)
Map Reported!
 
Well you have only 1 trigger that create memory leak, and is bad!
Why?
Example below will explain:
  • Melee Initialization
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Do Multiple ActionsFor each (Integer A) from 1 to 5, do (Actions)
        • Loop - Actions
          • Player - Set (Player((Integer A))) Current lumber to 100000
      • Melee Game - Use melee time of day (for all players)
      • Melee Game - Run melee AI scripts (for computer players)
I reported map to moderators so they can check it fast!
There is no any system, custom created ability that!

Terrain is really bad!

Please use map development forum!
 
Level 15
Joined
Sep 17, 2010
Messages
1,449
This map is fast developing, as you can see i am searching for a triggerer and i my self suck at triggering. But i am a 7 year experienced player and i know how to balance and i know what players want from heroes! But i am not a map maker but why cant i do it how i want to?
 
Level 5
Joined
Dec 11, 2008
Messages
129
This map is fast developing, as you can see i am searching for a triggerer and i my self suck at triggering. But i am a 7 year experienced player and i know how to balance and i know what players want from heroes! But i am not a map maker but why cant i do it how i want to?

OK, lets see, INDEED, the balance of the game is good, well, i only had patience to play with 1 hero (captain).
the pace of the game is fairly slow and repetitive, no shops for potions, no traps or ambushes, you only need to walk in the direction of a enemy and attack... boring.

also i found 1 bug, the "S" hotkey for the stab doesn't work, for a good reason, "S" is the hotkey to stop the units, you should change that.

and read what Kobas said, use the map development forum, no matter how fast you can create and update a map, here is the place to upload FINISHED maps. good luck.
 
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