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The 4 Kingdoms(Version2.52)Protected

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Defeat the enemy!
Please download and play only the latest version of the map!
This Altered Melee map makes much fun! Try it!


Version 2.50
- Added some new things
- Improved terrain!
- Fixed all bugs which i know!
- Improved balance!
- Worker didn`t cost food!
- New nightelf archer model!
- New letter icon!
- Player red can change the weather!
- Improved starting places!

Version 2.51
- Improved environment!
- Improved terrain!
- Improved balance
-...(F9)

Version 2.52
- Golems are stronger and can now attack air-units!
- Added new Abomination, Rifleman, Grunt skin!
- Improved terrain!
-...(F9)


Player red can change the weather!
He can choose rain, fog, light, snow
With with off the weather disappear!
Commands:
-rain
-fog
-snow
-light
-off

Credits:
Thx wingednosering for the awesome Night Elf Archer model!
Thx KelThuzad for the awesome Letter icon!
Thx horusrogue for the awesome Abomination skin!
Thx Gar'nogal for the awesome Rifleman skin!
Thx Estar for the awesome Grunt skin!

Keywords:
Altered Melee, Melee, Warcraft III, castle, castle siege, castle defense, fun
Contents

The 4 Kingdoms(Version2.52)Protected (Map)

Reviews
15:41, 28th Jan 2009 Rui: Negative feedback from our mini-jury I see. [highlight]Rejected[/code]. Please do not upload it again.

Moderator

M

Moderator

15:41, 28th Jan 2009
Rui:
Negative feedback from our mini-jury I see. [highlight]Rejected[/code]. Please do not upload it again.
 
Level 18
Joined
Sep 27, 2005
Messages
2,069
Here is my rating and comment:

1 - 10 points go on originality
1 - 10 points go on object editor work
1 - 10 points go on scripting 1 - 10 points go on terrain
1 - 10 points go on bug free
1 - 10 points go on gameplay*/fun factor
1 - 10 points go on lag
1 - 10 points go on proper submission and crediting
-------------------------------------------------
That equals 80 points max.
-------------------------------------------------
+ Altered Melee
1 - 10 points on balance
- Altered Melee
Scripting
-------------------------------------------------
->That equals 80 points max.
To get a Hive grade over 1/5 at least 50% of the 80 (Triggered map) or of the 100 (Cinematic map) points is needed. That means at least 40 or 50 points. However if a map gets rated over 1/5 by me, that doesn't mean that I will imidietly vote it to be approved.

Originality: 1 point
You actually just replaced some models or skins with other ones.

Object editor work: 2 points
As I said you did nothing.

Balance: 6 points
The map is balanced okay, it is symetrical and the drops are good.

Terrain: 1 point
It was flat, you just put a couple of trees and cliffs.

Bug Free: 8 points
Since the races are normal it won't bug.

Gameplay/Fun Factor: 1 point
In a Altered melee people expect four or more new races. You added none.

Lag: 8 points
No lag, fine loading time.

Proper submission and crediting: 1 point
Credit your skin or model creators.

In overall: 28 / 80
35%
minimal 50% not met.
For the hive grade: 1/5 I suggest this map for: Rejection
-------------------------------------------------
In overall it is a altered melee that is actually a melee. You require a lot more work before this will get approved, the terrain and you must create new races. Not just replace models. And making some commands for the weather doesn't make the map an altered melee.

Good Luck in improving, bounty hunter2
I might not be checking this topic for some time. If you have any questions about the review or you update the map and want me to check it again, feel free to PM me or Visitor message me at any time.
 
Level 6
Joined
Apr 17, 2008
Messages
136
Map is an altered melee map. You haven´t played it exactly!
Because the trees are almost indestructible.

Also i have credit the model+ icon(Look at Quests(F9))

Yeah i will improve the terrain(I know it´s bad)+ add new race(s)- Naga
and add some new skins.

But i like my first Warcraft III map
 
Level 31
Joined
May 3, 2008
Messages
3,155
1) Creep facing position seems to be set at random.
2) Terrain was rather smooth and there is a lack of doodad/destructible usage. The field is the area where it seen to be the bare.
3) Creep placing was inbalance especially at the mid of the map. I could have easily kill all those golem with my air unit.
4) Seems like what you did was just adding a custom model.

1/5 and mini moderator vote was REJECTED

Altered melee need to have more model, more setup and etc etc. Adding just a few model won't make any differ of it from a ordinary melee map.
 
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