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Temple Horror

I did not expect to do this but oh well, this is the version i changed for wtii.
It has a Death Counter instead of extra Lifes, so go ahead and die as many times as you want.

The Final boss now can't move around anymore, i have no idea why that happened, must have been becuase there were too many people in the room?
The Fireboss now triggers properly with easy mode units (that caused an infinit loop of the music)



You explore an old Temple alone or with friends, up to 8 players are possible but the number of players does not realy effect the game.

You start at the entrance of the temple, where you have to solve the first puzzle to open the gate(i wont tell you, you have to find out!)




Inside of the temple you will have to survive tricky traps whose degree of difficulty increases the deeper you venture through the temple.



Most of the Rooms in the temple are dark first, but often you will find a lever to turn on the light in the room:

Before: After:



After the first three easy rooms of the temple you reach the first 'Soul Saver', if you die, you will revive there, you will finde more of them deeper inside the temple.




in the temple are also various puzzles and some minibosses to beat.


Ogre Guardian miniboss:


Repair the bridge:


Another little puzzle


Dangerous sand


Rolling rocks


In later rooms, you will have to use speed runes to do them




enjoy the terrain of my temple




have fun, and good luck!

Update 18.9.10
-added some extra lifes, you can find them around in the temple.
- i was finaly in the mood to create the endbosspuzzle thing
Update 27.9.10
-added some more hints
Update 28.9.10
-added game modes.

Update 29.9.10
-chenged child to dwarf and removed female (could not find a good model)



Custom UI by Viiva
Contents

Temple Horror (Map)

Reviews
ragingspeedhorn: Another good Arohk map, approved.

Moderator

M

Moderator

ragingspeedhorn: Another good Arohk map, approved.
 
Level 7
Joined
Aug 21, 2010
Messages
283
Wow, I would have never have found this map if you hadn't updated it. Great work with this and ScaryForest 2. They are both awesome maps!

Rating: 5/5.
 
Level 3
Joined
Jul 22, 2010
Messages
45
Nice game but there are too little lifes, just 3??

You could at least put to everbody win a life when someone gets to a place or something or even maybe a command like #30 (quantity of lifes...)


I liked the game but im lazy to play it again to make everything again and maybe die. . .
 
Level 28
Joined
Apr 6, 2010
Messages
3,097
Okay, I really like this map so far (Room with thirty levers). The puzzles are sufficiently challenging, the terrain very well done. Shame about the music though, it doesn't quite fit the atmosphere. Spelling mistakes are a bit jarring, but gameplay is good and solid.

What exactly are you supposed to do with the water and fire elemental puzzle? I get that it's neither have them all up or all down, so... what?
 
Level 9
Joined
May 31, 2004
Messages
90
Okay, I really like this map so far (Room with thirty levers). The puzzles are sufficiently challenging, the terrain very well done. Shame about the music though, it doesn't quite fit the atmosphere. Spelling mistakes are a bit jarring, but gameplay is good and solid.

What exactly are you supposed to do with the water and fire elemental puzzle? I get that it's neither have them all up or all down, so... what?

in the room with the 30 levers is a sign that tells you what to do, you have to turn all torches off
the water elemental will turn the torches off, the fire elemental will turn them on.
 
Level 9
Joined
May 31, 2004
Messages
90
Okay, I said the puzzles were challenging. They're not.

They're sadistic and twisted, and I love them for it (Loved the corridor of fire one).

However, I got to what is obviously a final boss room, but nothing is happening.

did you download the map before the 18.9.2010?
if so the endboss does not exist in that version of the map. (the platforms are surounded by fire there , not water)
 
Level 5
Joined
Dec 20, 2007
Messages
211
Can u help me this part?

I don't know how to pass this event . . .

I know that some parts of sand isn't match. But i couldn't see it,

I am not good at looking something very small and difficult for my eyes.

So how can i pass this event , if i got poor eyes , help me please , thank

 
Level 3
Joined
Jul 22, 2010
Messages
45
man ,i'm going to say it again, put more lives 3 is too little


Or you should put to all players win 5 lifes if anyone gets to a place
 
Level 13
Joined
Mar 13, 2010
Messages
1,172
man ,i'm going to say it again, put more lives 3 is too little


Or you should put to all players win 5 lifes if anyone gets to a place

The ammount of lives are fine. If you had 5 lives it would be way too easy. Its challenging, but still quite possible.
 
Level 5
Joined
Dec 7, 2009
Messages
96
Very fun game, I loved it. It's a shame that with all the bots that are going on Battle.net, none of them hosts this. While bots still live in Battle.net, there will never be any chance for other maps to make their appearance unfortunately :(. However, keep on the good work mate :D
 
Level 9
Joined
May 14, 2008
Messages
576
spicy is to buy meat to heal yourself


fuckin awesome map I found it on makemehost I knew i would find a good map, i tried 3 maps in two days and I found this one, awesome.

It's a very good riddle map even if it's not that hard (well I died on the level with water and runes) I enjoyed it a lot and i must finish it,

I liked a lot the ogre fight and the water elemental riddle
 
Level 5
Joined
Oct 4, 2008
Messages
149
Eh. This is clearly inspired by the Pyramid escape I feel, but isn't nearly as good. Most of the challenges just consist of outrunning certain thing before it kills you (a boulder, a saw, a stream of water). The water one in particular felt janky, and some challenges (like making sure you don't step on an almost identical shade of sand) felt very asinine. I did enjoy some puzzle challenges such as the one where you had to keep the torches turned off, that was good. Overall however, I did not have the willpower to finish this through.

2.8/5
 
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