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SwatRiot

Keywords:
swat police shield riot breaker
Contents

SwatRiot (Model)

Reviews
General Frank: (Approved) [09-29-07] Works ingame.

Moderator

M

Moderator

General Frank:

(Approved) [09-29-07]

Works ingame.
 
Level 5
Joined
Sep 19, 2005
Messages
139
Umm lol one animation you named is Stand Taunt umm I don't think it'll work in World Editor cause it doesn't recognize the animation name. Change it people who are DLing this.
 
Level 10
Joined
Aug 25, 2004
Messages
473
The smg model is awesome (small, look good) but this one has some problems with the shild. You cant see it from behind (dont ask me why) or from a high angle beacause its 2 thin. If u fix that itl be 6/5
Anyhow, i am currently busy on a project CITY OF DRUGS. Its a promissing map with very cool features! SO i wonder if u could help me with few models. I need a police car, police hero (weaponless) etc
If u would be so kind to help me itl mean world to me. I would even add text feature TNX OLIVER on every 5 sec of the gametime :wink:
Plz let me know on [email protected] if ur wishing to help
 
Level 10
Joined
May 7, 2006
Messages
180
the texture was meant to be 2 sided it hasnt really worked... the should could alweys be alphed out n replaced with some1 elses shield, but i wanted a see through shield, ill try to work on it, ill also change the stand taunt to spell

edit: doc im currently thinking of making a police car (itll be armored like the supressor off carmageddon if ne1s played that) n ill make a hero after that for ya
 
Level 10
Joined
Aug 25, 2004
Messages
473
Oh wonderfull. Plz make sure ur shield can be seend from both sides. itl be just a perfect model for my map.
And one more thing, try to make models not bigger then 100. It may be not that fancy shiny but atleast people dont have to wait 3 hours to DL the map.
Anyway, i am sooo glad that atleast someone began making police models. Maybe itl be easier if u can contact me through email or something?
Tnx, Anton
 
i really like this one.
especially the fact that it can taunt because some police do like to taunt protestors and start a fight.
the shield looks really pointy. maybe you could rounden it. the mace also look lethal. like instead of knocking you out, you get a coma
??ever thought about doing a model with capsican spray?? those police do love sprays.
 
Level 11
Joined
Jun 21, 2007
Messages
505
I think the shield shouldn't be thin, but it should be more wide and not transparent and be the color of dark blue. And the mace looks very lethal, like it was a medieval one. And the word "Police" looks really foolish on the guy's shield. +If the shield is made of glass, you can simply break it with a thrown rock. +The shield looks like this:

DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

But it should be this:
l l l l l l l l l l l l l l l l l l l l l l l l l l l l DDDDDDDDDDDD
l l l l l l l l l l DDDDDDDDD l l l l l l l l l l l l l l l l l l l l l l l DDDDDDDDDD
DDDDD l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l DDDDDDD

AND MOVE IT TO THE CATEGORY OF MODERN WARFARE!!
 
Level 5
Joined
May 25, 2009
Messages
103
Very nice model, and very good for my map ;-)

But i have a question:
Could i get the shield as an item?
So i could let the swats drop it after beeing killed - would be nearly important for the item-variety in my map.
And if this would be possible, perhaps it would be also possible, that the item-shield would be seen from all sides - if need be a bit more thick (cause for a hero, it is more important to be seen at any time)

thank you very much
pls decline it, if you dont want to, so i wouldnt wait for it ;-)
 
Level 10
Joined
May 7, 2006
Messages
180
Very nice model, and very good for my map ;-)

But i have a question:
Could i get the shield as an item?
So i could let the swats drop it after beeing killed - would be nearly important for the item-variety in my map.
And if this would be possible, perhaps it would be also possible, that the item-shield would be seen from all sides - if need be a bit more thick (cause for a hero, it is more important to be seen at any time)

thank you very much
pls decline it, if you dont want to, so i wouldnt wait for it ;-)
Thank you for the kind feedback everybody on this and my other model.

I did have a few others I was planning on uploading but I lost everything recently with a harddrive failure.

CreativeRPG Thank you for the attention to this model, I doubt I shall be modelling for warcraft 3 again, it was a long time ago since I last did any of this. My only advice would be to try and get oinkerwinker tools. They're very easy to use, free and readily work with the warcraft 3 models. Simple merges (like this) take seconds to do. You can also transfer animations. This model used the head from a kobald shoveller, body from a peasant (might have stretched body to be taller) and the rest was made using blocks. Animations were transferred directly from footman. Also the animation from a firemage can be used as a pistol animation easily, I used this on many of my models. Feel free to use any part of this model in your mod or in your own models I don't mind about credits just make sure they're good :)

If you have lots of problems with this you can contact me [email protected] and I might be able to fix any bugs. My time however is now used modding the source engine and doing a maths degree. Thanks and best wishes.
 
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