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Stop the Pandemic!

INFORMATION

CONTROL

SKILLS

WEAPONS (CHARGES)

SUPPORT ITEMS


INFORMATION

You play as an Energy Essence who is struggling with the spread of a pandemic.
The map is made in the genre of Survival. But despite this, the card can be successfully completed. True, only the most patient and successful will be able to reach the final boss.
It is advisable to play on the classic graphics, because all effects and the landscape were chosen precisely on it.

CONTROL

- Movement: Arrow keys
- Shooting: Right mouse button
- Chat command for quick restart: -r

SKILLS

  1. Intangibility - Gives a chance to avoid attack.
    Level 1 - 20% chance.
    Level 2 - 35% chance.
    Level 3 - 50% chance.
  2. Random support - Summon random support items in a nearby area.
    Level 1 - 2 items.
    Level 2 - 3 items.
    Level 3 - 4 items.
  3. Regeneration - Accelerated health regeneration.
    Level 1 - By 2 health units per second.
    Level 2 - By 4 health units per second.
  4. Evolution - Improves the current blue charge to violet.

WEAPONS (CHARGES)

1. Healing Flame (Basic)
2. Strong healing Flame - Evolves into Ideal healing Flame.
3. Flame of Love - Evolves into Hot Flame of Love.
4. Heavenly Salvation - Evolves into Absolute Salvation.
Evolution occurs when using a skill Evolution or when picking up the same charge twice.

SUPPORT ITEMS

1. Acceleration - Increases movement speed.
2. Experience - Increases experience by 50.
3. Healing - Restores 40 health.
4. Freezing - Freezes everyone on the map for 8 seconds, except for the final boss.
5. God‘s Armor - Make the Energy Essence invulnerable for 8 seconds, destroying all nearby enemies, except for the final boss.
Contents

Stop the Pandemic! (Map)

Reviews
Shar Dundred
Please read the Map Description - Templates and the Map Submission Rules and take the time to improve your map's description accordingly.
deepstrasz
Definitely a fun little map. You might want to improve the description and mention the weapon and power up types and what other things would help players get an idea beforehand. The game is pretty straightforward though. Some annoyances are the power...

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,801
Definitely a fun little map.
You might want to improve the description and mention the weapon and power up types and what other things would help players get an idea beforehand. The game is pretty straightforward though.

Some annoyances are the power ups disappearing; you have to painfully circle around enemies to get to them and by that time they disappear; going right through enemies isn't a good strategy.
Terrain could be improved. Maybe even more arenas could be made.
Warcraft III's fault, melee enemies hit you even from a distance if they started playing their attack animation.

Approved.


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R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Shar Dundred
Paillan
Alexen
eubz
https://www.hiveworkshop.com/forums/staff-contact.692/
 

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,801
Maybe make some environment interaction, something like crumbling rocks or releasing an avalanche over certain places where the terrain might look like you could do it. Of course you could highlight the places too.
Maybe, some distraction/decoy power-up.
Weather creating ones too, like a temporary lightning storm at a random location and it can also affect you.
 
Level 3
Joined
Jun 8, 2018
Messages
30
Nice refreshing map, same as deepstrasz, I like having more and more power but I would like to know how many different weapon type there is and if I m picking a upgraded version or not.
 
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