• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Stave_2H_BlackWing_A_01

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This is my first WoW Models so maybe there is a bug...
Contents

Stave_2H_BlackWing_A_01 (Model)

3.26ly

3

3.26ly

If not direclty taken from WoW -it is very good, anyway it looks good 8.5/10.
 
Level 10
Joined
Aug 28, 2004
Messages
485
Ok since nobody wants to explain ....
A high poly count means a lot of details. To lower the polys just remove some of the details because high details on warcraft 3 its not a very good ideea.
Get vertex modifier by oinkerwinkle and u will understand.
 
Top