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Star Wars : Kotor Hunter killer droids

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Here are HK-47 and its "upgrades" from the game Star Wars Knights of the Old Republic

Recommend Art attribute (depends on the projectile used, I used this) :
Animation Cast Point 0.700
Rifle :
Projectile Launch X - 15.00
Projectile Launch Y - 65.00
Projectile Launch Z - 80.00
Animation Damage Point 0.800
Dual Blaster :
Projectile Launch X - 0.00
Projectile Launch Y - 60.00
Projectile Launch Z - 80.00

I ripped them from the game myself using tools found on this forum
Used :
Holocron Toolset to extract game assets
MDLedit to decompile Kotor game model files to a format readable by Kotormax
Kotormax, a 3DS Max plugin to import Kotor mdl-ascii model files.
Neodex to export the model from 3DS Max to Warcraft 3 mdx format
Retera model studio for model editing, animation editing, and other various tweaking

After exporting the model and all its animations (~79) to mdl from Neodex, I removed unwanted animation, added attachments, added some guns also exported from Kotor, geoset animation, and other small tweaks so the model "fit" into Warcraft 3.
Some animations aren't used but I still believe someone might like them, therefore I didn't remove them.
I didn't know where to put team color, I didn't need it, therefore no team color.
I resized the textures, which originally weighs 1Mo.
I didn't attempt at reducing vertexes number because I was afraid of breaking the animations.
I really wanted to keep animations intact.
Spent 0 effort on icons.

I recently got the desire to make some Star Wars maps, but I haven't been much satisfied with available Star Wars themed models.
Not wanting to spend time learning how to do 3D modeling and animations from scratch, I thought I might attempt to use models from other games.
I don't really feel bad doing this because I believe I kinda give a second life to those artworks.
I will make a thread documenting my process, "research", and problems encountered while doing this ripping.

260700-3bbee4e87157f5fa7b4c6dfc331cc8a3.jpg
Previews
Contents

HK-47 (Model)

HK-47 Icon (Icon)

HK-50 (Model)

HK-50 Icon (Icon)

HK-51 (Model)

HK-51 (Icon)

Level 1
Joined
Nov 10, 2021
Messages
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Level 1
Joined
Nov 10, 2021
Messages
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bro i see your model and look awesone. yo can show me how make that animations ? i have some model and i would like they have that animations
 
bro i see your model and look awesone. yo can show me how make that animations ? i have some model and i would like they have that animations
I ripped the model with its animations, I did not make any animation.
The models you showed were ripped without their animations, therefore you have to manually add/create them.
I believe the following video can give you a starting point :
 
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