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Siren and Derivatives

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Ujimasa Hojo Presents

Siren and Derivatives
Edited by Ujimasa Hojo

Siren (Optimized) Info:

  • Portrait has been incorporated.
  • Animations have been linearized.




  • Resaved using Retera's model editor to avoid a rigging problem.



  • Fixed the mesh near the waist a bit.




Archer (Naga) Info:
  • Made a Naga Archer by giving the Siren the animations of the Sea Witch.




  • Fixed the mesh near the waist a bit.



  • Fixed the bow during the Death Swim animation.









Archmage (Naga) Info:
  • Using elements from the Sea Witch and Siren, created a Naga Archmage.




  • Uploaded.




Death Knight (Female) Info:
  • Created a Death Knight version of the Summoner.




  • Resaved using Retera's model editor to avoid a rigging problem.



  • Fixed the mesh near the waist a bit.









Paladin (Female Naga) Info:
  • Created a Paladin version of the Siren/Summoner.



  • Resaved using Retera's model editor to avoid a rigging problem.



  • Fixed the mesh near the waist a bit.




Siren (Naga, Alternate) Info:
  • Created an alternate version of the Naga Siren with two arms and two side tentacles.


Aldrantiss.jpg







  • Uploaded.









Summoner (Hero) Info:
  • Made the Summoner a Hero. Hero glow and the Dissipate animation were added.
  • Shoulder pads and tail ornaments of the Sea Witch were added.




  • Resaved using Retera's model editor to avoid a rigging problem.



  • Fixed the mesh near the waist a bit.




Keywords:
Nazjatar, Scourge

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, and Rumble Channels as well and hopefully subscribe. Follow me on Twitter.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
Previews
Contents

Archer (Naga) (Model)

Archmage (Naga) (Model)

Death Knight (Naga, Female) (Model)

Paladin (Naga, Female) (Model)

Siren (Naga, Alternate) (Model)

Siren (Optimized) (Model)

Summoner (Hero) (Model)

Reviews
HappyCockroach
The death knight versions are really lovely additions :) A few issues still to be fixed: In Siren Archer, the decay flesh animation doesn't make the corpse sink through the bones, it just vanishes. Please fix that. In the Death Knight the death...
HappyCockroach
Yes, it fixes the problem. The result isn't perfect, but puts it in an approvable state. I'll leave it approved already, as you do the tweak in the others.
Level 10
Joined
Dec 19, 2015
Messages
692
The icons for them is still the original ones since the faces weren't changed.
Anyway,I love them,they work nicely,I quite favor the Siren Archer

Edit-I just noticed something on the Summoner Hero,one of her shoulder pads seem to fold,and is there gonna be a custom arrow for the Siren Archer?



That is one freaky death witch, I love it!

Quite crazy looking fins the Naga Death Knight has, but I absolutely love her blade.
 
Last edited:
Good pack. Everything seems to work well in-game, with 2 little exceptions:
- As mentioned here, the shoulder pad in the Summoner is folding (as it's rigged with the arm). That doesn't look right, I'd recommend you to let it clip, and maybe change the shoulder pad geometry to minimize the clipping, it's better than having it bent. (suggested fix)
- In the Siren Archer portrait, her torso looks like a block. You could fix the camera angle, so it only shows the face, as the regular siren portrait. (required fix)
Awaiting update.
 
Level 60
Joined
Jan 20, 2008
Messages
1,474
The death knight versions are really lovely additions :)

A few issues still to be fixed:
  • In the Death Knight the death looks really glitchy. I suppose there are some visibility flaws going on.
Can you elaborate on this one? I didn't tinker with the animations so it's supposed to be the same as the original Siren/Summner animations.
 
Level 60
Joined
Jan 20, 2008
Messages
1,474
It has to do with the weapon mostly. Probably there's a surrogate mesh to that blade which is shown only upon death and isn't parented to the Siren's bones. If that's the case, all you need to do is hide the parented blade at the right moment, at which the surrogate mesh appears, standing still.

View attachment 262195

Please check the change I made to the original Siren if that's okay. I'll make the changes to the Summoner and Death Knight if it is.
 
Level 1
Joined
Aug 9, 2013
Messages
3
I love the Naga Archer and Summoner Hero and I'm using them in a project of mine but I was wondering if I could remove the Summoner Hero Glow and make the archer use the in-game Summoner Skin to better fit my project. Either way keep up the good work, I suspect a lot of your models will end up in my project :)
 
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