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Shooting Star Missile

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This is a missile I made out of (believe it or not) the barkskin target model.

For the record, I made this one by setting the Birth animation to stand animation and adding a death animation.Of course I have changed the emmiters a little bit.

Suits a holy hero. Anyway if you liked it and intend to use it in your maps/campaigns etc.
then credits would be appreciated.If you found something wrong or something that does not fit this missile commenting on it would be good.
_____________________________________________
Edit: I added a couple more particle emmiters to increase the effectish look of it and added a bliz ribbon (for those who dont know what that is exactly but have a general idea about modelling that is a ribbon emmiter) to make it more starlike.
Edit2: Fixed the ribbon emmiter so that it showes from both left and right.
Edit3: After a request from Pharaoh_ I made the emmiters become somewhat bigger
or smaller (I think) when scalled.

Keywords:
Shooting,Star,Missile,WaremDarkslayer
Contents

Shooting Star Missile (Model)

Reviews
16:32, 29th Nov 2009 DonDustin: change the internal name and: DonDustin: the effect looks good now, but the internal name is still the same.

Moderator

M

Moderator

16:32, 29th Nov 2009
DonDustin: change the internal name and:

debode;1391483 said:
This is really lacking. It's a little bit TOO simple for my taste. Try adding or changing a bit more next time. You could, for example, have added a ribbon emitter to it, or pick a better texture for the particle, maybe even add some sort of a mesh to it, like an arrow or something, and make it all yellow\white and effect-ish. All in all, I suppose it could be useful... But it's really lacking. Try to read some tutorials, we have lots of great tutorials about particle emitters and effects here on the Hive. WC3C.net might also have something.

DonDustin: the effect looks good now, but the internal name is still the same.
 
Level 48
Joined
Apr 18, 2008
Messages
8,416
This is really lacking. It's a little bit TOO simple for my taste. Try adding or changing a bit more next time. You could, for example, have added a ribbon emitter to it, or pick a better texture for the particle, maybe even add some sort of a mesh to it, like an arrow or something, and make it all yellow\white and effect-ish. All in all, I suppose it could be useful... But it's really lacking. Try to read some tutorials, we have lots of great tutorials about particle emitters and effects here on the Hive. WC3C.net might also have something.
 
Level 10
Joined
Feb 7, 2005
Messages
409
@ debode. Why can something be "too simple"? I've seen this a lot on this site, a lot of good and useful spells, systems, and models have been shot down and rejected because it was "too simple" There's no need to create a ridiculously elaborate system or model for something so simple, and if it works, why reject it? I'm sure there's someone out there who could use a new little projectile, or a simple unit selection system and is either too lazy or too new, or might just not have the knowledge or tools to do it themselves.

On Topic: I like it, if I'm looking for a new missile or effect I'll give a try

Edit: The interface is from Unwirklich and can be found here: http://www.wc3c.net/showthread.php?t=107462
 
Level 48
Joined
Apr 18, 2008
Messages
8,416
Teldrassil, it's just that the quality standards here must be at least minimal... Seriously, otherwise people would submit ripped models and footmen with night-elf archer heads all the time. Would you like to see THAT happen? I sure do not. Besides, he updated the model, looks a lot better now. Still got room for improvement, but it's at least better than before.
 
Level 10
Joined
Feb 7, 2005
Messages
409
yeah I definitely am not liking the sounds of that, but still, I've seen some pretty useful things get turned down because they're "too simple"

I've also seen ripped and stolen maps that have barely been changed at all submitted and accepted, however when someone submits a completely remade and enjoyable game that's simply based off another it gets rejected because it was "stolen"

Ah well, getting too off topic now, I'll stop.

anyways again, nice model.
 
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