• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Shattered Hand-Wolfrider/Raider

This is the Shattered Hand-Clan version of the Wolfrider/Raider.
The Idea came from Tauer's Clan Grunts. He didn't do anything. He only inspired me to do this with his models. You can give credit to him for the Idea, but all the rest i did myself.

I have made an corresponding Icon for the Model.
The Icon: Shattered Hand-Wolfrider/Raider

If you want i can upload the Fel Orc-Version him

If you use him the give credit to me.

-----Update 23. Jan. 2017-----
-Just a small fix
Contents

Shattered Hand-Wolfrider/Raider (Model)

Shattered Hand-Wolfrider/Raider_Portrait (Model)

Reviews
HappyCockroach
Fixes are done, and it is approved. Overall, a nice and useful model. :) Even though, consider doing the improvements mentioned, especially the tattoo texture.
Looks good, and performs well.

There's a small glitch, though - in decay bone, the weapon remains visible, a bit elevated from the floor, until it vanishes suddenly - you'd better just have it disappear along with the body in decay flesh.
Another thing I'd mention is that you could arguably achieve that result using in-game textures. But since you're going for very specific aspects in each raider, you may keep the custom one if you prefer. I'd just recommend you to work a bit more on the chest tattoo, at the moment it looks blurry. Maybe adding some soft contours might help.

Apart from that, it's good to go. All those raider variations could be very useful altogether. I'd recommend you had them all merged in a single bundle, even to have them better organized and accessible. (You may request it if you want)

Awaiting the fix mentioned above.
 
Top