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ScarletCrusader_by67chrome.blp

BannerScarletCrusader2.jpg
ScarletCrusadercopy.jpg
Screenshots[td]Concept[/td] [td][/td]

Turns the bandits into scarlet crusaders. Always wanted to have a few on a few of the maps I was working on, and I finally got around to making a skin for them. Based off of the Scarlet Crusaders from WoW.

Only thing that is not freehand is about half of the face, I primarily added things on to the old one, I don't think the forehead changed at all, and I just moved the nose over.

Based off of the Scarlet crusaders from the death knight starting area (screenshot included).

- Update
Changed screenshot preview/moved screenshot to skin description
Added by67chrome suffix to skin name
Added 67chrome signature to skin
Changed boot to wrap more coherently
Added alpha channels to shield spike/spearhead
minor fixes

The shield spike is now affected by alpha channels, but will not become invisible unless the unit's vertex coloring has been set to 1% through triggers. This can be accomplished under the triggers frame by going to Animation->Change unit Vertex Coloring. This is a good thing, because the same texture that is used for the shield spike is also used as the spearhead for the brigand model. Setting a unit's vertex coloring only effects the units the trigger specifies, and not the skin itself - so the bandit crusaders can have no shield spikes in the same map that the brigand crusaders have spearheads.

Keywords:
Scarlet, Crusader, Bandit, Brigand, Assassin, Enforcer, Rogue, Human, Chainmail, Tabard, Fooder, Toast, 67chrome
Contents

ScarletCrusader_by67chrome.blp (Texture)

Reviews
12:57, 10th May 2009 Hawkwing: The Scarlet Crusade insignia could use some work and the shoulders, shield, and tabard need more definition. However, the quality is definitely good enough for approval it works flawlessly in-game.

Moderator

M

Moderator

12:57, 10th May 2009
Hawkwing: The Scarlet Crusade insignia could use some work and the shoulders, shield, and tabard need more definition. However, the quality is definitely good enough for approval it works flawlessly in-game.
 
Level 11
Joined
Jun 7, 2008
Messages
144
The only things this skin could be improved on is maybe some red plate on the helmet, and the red on the back of the boots is a little off in comparison to the red on the front of the boots. The quality of the cloth armor is really good. I respect you skins on so many levels man. 4/5
 
Level 38
Joined
Jan 10, 2009
Messages
854
Looks nice, but i think it would look better if you alphaed out the shield spike :cute:

The shield spike also doubles as the point of the javelins, and I can't alpha out anything from this model anyways :(

It looks like a canadian warrior. Really. Just a question don't be offended... Did you used a filter or CnP in that Chain helmet?

I used the circular selection tool, painted a little ring, and then duplicated it to create a pattern of four. Then I copied that pattern and pasted it over the rest of the helmet. And now I will never look at Canadians or scarlet crusaders the same.

The only things this skin could be improved on is maybe some red plate on the helmet, and the red on the back of the boots is a little off in comparison to the red on the front of the boots. The quality of the cloth armor is really good. I respect you skins on so many levels man. 4/5

I have no idea where the red plate on the helmet comes from in the portrait, as for the boots wrap in the front I could probably fix those.
 
Level 6
Joined
May 3, 2009
Messages
214
this looks like the one cloudwolf made some time ago but in a bandit skin great job 5/5
 
Level 2
Joined
Aug 27, 2009
Messages
10
Looks great i always thought on wow it was a leaf but geuss i was wrong :hohum: but either way it looks great :grin: 5/5
 
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