• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Savage Tower (Gnoll)

Ujimasa Hojo Presents

Savage Tower (Gnoll)
Edited by Ujimasa Hojo

Savage Tower (Gnoll) Info:

  • Made a reskinned version of Mephestrial's Gnoll Savage Tower. Uses in-game textures more suited with the Lordaeron Summer tileset.



  • Uploaded.



  • Reworked the texture wrapping especially the Team Color.




Keywords:
Axis of Awful, Defense, Tower

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, and Rumble Channels as well and hopefully subscribe. Follow me on Twitter.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
Contents

Savage Tower (Gnoll) (Model)

Savage Tower (Gnoll) Button (Icon)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section.
Moderation Comment:

As the other one, the doodad tree addition doesn't fit. The contrast is too high, and ends up confusing in-game with the actual Tree destructibles. You should consider doing a tree mesh of your own, or using canopy tree textures, so it is more consonant with the rest of the model. (As I told you in the other one, if you check MPQ buildings that feature vegetation, as the Ancient of Elders, they use softer, more appropriate textures and meshes)
The idea is nice, though, and it's worth the improvement, in case you're able to. Awaiting update. If anything, you can contact me.
 
Top