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RunicHierophant.blp



There were no casters for the race, except from the Sorceress Hero, so i decided to make some magic units.
Even though i really love the default wolfish Shaman orc, it looks too strange and not so human. In the end I kept the idea of an helmet obtained from an animal for the Gul'Dan texture.

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My skins are a public resource but, please, credit me if you use them in your custom maps/campaigns/models/projects of all sort. Thank you.

Keywords:
orc, warlock, shaman, sorcerer, wizard, mage, human, gul'dan
Contents

RunicHierophant.blp (Texture)

Reviews
17:55, 21st Jun 2014 Misha: a really cool skin, mate :) lill bummer that gul'dan's model is makin' it a bit more cartoonish ingame

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Moderator

17:55, 21st Jun 2014
Misha: a really cool skin, mate :) lill bummer that gul'dan's model is makin' it a bit more cartoonish ingame
 
Ah good a spellcaster unit. Now I have two for the race I'm building (I used the thane skin on the firemage model from this site for the other one). I'm glad you made these Daenar because they're quality was just screaming out for a custom map and so I decided to make one. Don't know how long it will take but it basically creates two whole new units and a different style to the standard meta of the warcraft 3 games.
 
Level 38
Joined
Feb 17, 2008
Messages
925
Awesome :D Now there is really only a few skins I need for re-edition of my vrykul race, mainly bandit :D I love the Skull helmet part. its great idea and many shamanistic cultures uses animal skulls as helmets during rituals, so it makes sense that nordic/viking inspired race which were partly shamanistic would do the same. Good job man, Its nice to see you active again.
 
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