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Royal Apothecary Society

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Royal Apothecary Society
by johnwar
putress-jpg.359194

“Did you think we had forgotten? Did you think we had FORGIVEN?”
- Grand Apothecary Putress

Battle the enemies with Putress and his warriors.

How to play as the Royal Apothecary Society?
Pick Human as your race and set the Handicap to 90%

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V1.00 Release
V2.00
Acid Tower
Gold Cost increased from 125 to 225
Lumber Cost increase from 75 to 90
Decreased the attack range from 1000 to 900

Guard Tower
Now have mana

Power Bomb
Now have its own buff

Plague Barrel
Decreased the chance of critical strike from 25% to 10%
Decreased the damage bonus from 25 to 15

Poison Eggs
Now have its own buff

Poison Slime
Will now explode on death and deal damage on nearby enemies

Plague Rider
No longer have Plague Net

Orb of Venom
Changed the name from Orb of Venom to Orb of Poison
Also has a chance to kill instantly
Credits
Credits

Blizzard Entertainment
Dr
AnemicRoyalty
nightelfbuilder
Alpain
Kuhneghetz
-Grendel
tomoraider
Ujimasa Hojo
darkdeathknight
CRAZYRUSSIAN
Blood Raven
PeeKay
JesusHipster
Mr.Goblin
Mythic
Lelling
The Panda
DeathKnight
San
Golden-Drake
4eNNightmare
San
Null
Don Valentino
kellym0
Hayate
SpasMaster
bigapple90
Author's Notes
Author's Notes
Author's Notes
Author's Notes

  • This map is playable in Classic Warcraft III (Patch 1.30)
  • Feel free to comment about the balance of the race.
  • If there is any bug or problems please let me know
Contents

Royal Apothecary Society (Map)

Reviews
deepstrasz
Alrighty, sorry. Set to Substandard. (previous comments: Royal Apothecary Society)

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,707
  1. Infiltrators and Towers share the same ability. More creativity won't hurt.
  2. The shop hasn't got any new stuff really, it's pretty much the Undead's with the Night Elf orb.
  3. Only one hero?
  4. Towers with 1000 range and fast attack speed seem really overpowered especially when they don't cost that much and they attack both air and land units.
  5. Guard Towers don't have mana so they can't use the Poison Arrows.
  6. Plague Bringers basically have Cleaving Attack and a modified Web spell which can also target ground units.
  7. Apothecary has Healing Spray, Devour Magic and a modified Parasite that doesn't spawn anything.
  8. Power Bomb has the Acid Bomb buff, red/negative.
  9. Well maybe you should find a replacement name and model for Abominations for differentiation from the original Undead faction.
  10. Plague Rider also has the modified Web. Unit roles should be important, not more units doing the same thing.
  11. Some of the upgrades like the Spider Eggs don't have a proper icon position and they will move to the first lower position when other upgrades are being researched.
  12. Units can't regenerate until you make a Blight Spreader and research the ability to create blight or you train the Plague Rider. Spreading blight might cause issue in the enemy's base. Non-undead factions might not be able to build anymore in places with blight.
  13. Poison Eggs buff has the icon of Envenomed Spears.
  14. Poison Slimes don't have any poison.
  15. Plague Barrel is a dangerous ability. Towers might become useless and even training facilities or main buildings might be destroyed too quickly with enough Blight Spreaders.
  16. It's not quite clear that the Aura of Blight does not also heal the owner since usually auras work on owners too.
  17. Life Elixir=Death Coil.
  18. Acid Wave=Stampede.
  19. Poisonous Fire=Carrion Swarm/Breath of Fire or some spell like that.
  20. Acid Bomb's buff is that of the original Acid Bomb, icon and all. Acid Bomb=Acid Bomb.
Generally, mostly Warcraft III material. It should be more creative, with original spells and faction base building and resource gathering. It's a mix of Undead+Human/Orc.
Forsaken factions have been done before, better and the Apothecary has been seen numerous times in this form.

Awaiting Update.


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