• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Roflcopters v1.10

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Gameplay
The gameplay of this map aims to fun and pwnage action.

Peons
Gather the required amount of lumber to achieve the victory. In order to survive you have to buy different items from the War Mill and build structures with your Build ability.

Roflcopters
Use you abilities to kill every single Peon, before they gather the required amount of lumber.

Update:
- Added spree sounds.
- Added fog to improve atmosphere a bit.
- Reduced lumber to be gathered from 3500 to 3000.
- Optimised the map.

Keywords:
Roflcopter, Roflcopters, Peon, Peons, Lumber, Wood, Bomb, Gyrocopter, Gyrocopters
Contents

Roflcopters v1.10 (Map)

Reviews
13:35, 18th Oct 2008 Septimus: The terrain is way very bad, even if the map size is small - it is encouraged to make the terrain look superb as well if you want more people to enjoy the game, some people enjoy the game much more if the terrain look...

Moderator

M

Moderator

13:35, 18th Oct 2008
Septimus: The terrain is way very bad, even if the map size is small - it is encouraged to make the terrain look superb as well if you want more people to enjoy the game, some people enjoy the game much more if the terrain look great in their eye.

As for the terrain, I notice you do fix the leak in your trigger but not all of it. Especially i notice the leak trigger is a trigger that could be repeated.

Infact, the map does not have any victory/defeat condition. For such a map, I recommend you to enable a player to select the amount of round they wanted to play.

Tree doesn't regrow either, making it harder to gather a large sum of lumber. approximate to be 4000 lumber.

Victory/Defeat per round doesn't work properly either, if the helicopter manage to kill the peon although it gather 4000 lumber. The helicopter team could be consider as winning this round as well.

As for now, it is not ready for approval yet.
 
Level 20
Joined
Oct 21, 2006
Messages
3,231
Updated to 1.09c!
- Fixed a bug when Peons won.
- Items now remove after every round.

Well I noticed myself, that my leaks dont cause ANY lag/delay/blabla, because its a very small game. Maybe if someone playes it 10 hours in a row. And about the terrain: It wont get any better if I add props. It would maybe just screw up the gameplay a little. But Peon moving bug? I never seen that or are you trying to right click on War Mill? If yes, use Return Resources ability.
 
Top