• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

RobotFlameGenerator.blp

This is one of my first COMPLETE skins. the rest were just recoloured. I hope this can be useful and aproveable on the site!

Enjoy!

~Dentothor



v1.2 did better shading and highlights, darkened the cracks and uploaded better screenshot
v1.3 Added Highlights
v1.4 Made a much better metal Appearance
v1.5 Moved the highlights around to make it look realistic


Keywords:
Robot, Demon, Fire, Generator, Dentothor
Contents

Robot Flame Generator (Texture)

Reviews
12:32, 20th Jun 2009 Dan van Ohllus: The updates makes this skin look good enough to get an approval.

Moderator

M

Moderator

12:32, 20th Jun 2009
Dan van Ohllus:
The updates makes this skin look good enough to get an approval.
 
Level 23
Joined
Nov 17, 2008
Messages
17,312
Dentothor, how did you success in understanding skinning and triggering?
I cant understand modellin' or triggerin'(but I really want to)

By the way, the skin really does need more shadow, but otherwise the skin is great.
Burning robot! lol
5/5, for not being a CnP.
 
Level 38
Joined
Jan 10, 2009
Messages
854
I've found most metallic elements of a skin need to have a lot of contrast, with areas moving from pure black to pure white. If you are using Photoshop their is a function called curves that can accomplish this in no time, other than that you will have to manually add shading and highlights. But seriously, make the metal go from black to white :)
 
Level 4
Joined
Dec 13, 2008
Messages
94
I have no idea how you make a skin, but is it possible to make the flames red?
(probably not)

Anyway.. I'd give it at 3.5/5
 
Level 2
Joined
May 2, 2009
Messages
16
More shadows.

Many, many more shadows.

The whole thing is on fire, how on earth are you supposed to find shadows on such a thing? :eek:

Nah but in the end I agree, although I'd add both light/dark, dunno if that will work with the animations though.
 
Top