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Rider Lordaeron

A footman on a horse? Why not? Let the war horse in armor is not as comfortable as your favorite convoy. But it is much better to ride a horse than to walk.

Model has two new animations with shield "Stand Defend", "Attack Defend" and "Walk Defend"

Attention
Please do not forget to change the name of the portrait, as the name of the portrait must be identical to the model name + _Portrait at the end. For example: model "Footman Lordaeron_Medium_L" then his portrait should be such "Footman Lordaeron_Medium_L_Portrait". If there is at least one difference from the model name portrait will not work.


Update:

22.07.2019 Last UPDATE
The symbol "L" is displayed correctly from any angle ( For the cinematic )

P.S. I made this update so that the models with Lordaeron symbols used in the videos were displayed correctly and were always visible regardless of the camera.
Also in the future I will be guided by the same principle for new models.


20.07.19
- Changed the geometry of the medium armor
- Removed unused materials and textures

15.07.19
- Portrait fix

09.07.2019 (Final update)
- The changed shape of the horse.
- Horse animations have been improved.
- Added a separate model, icon and horse portrait.
- Added an alternative version of the armor of the rider.
- Removed unused textures and materials.

18.06.2019
- Added horse without a rider (will be updated)

09.06.2019
- Small fix

08.06.2019
- Changed geometry horse
- Improved animations (Now they are different from the knight)

02.06.2019
- Small fix
- Changed geometry
- Changed the icon

- Added animation "Attack Defend"
- Small fixes animation.
Contents

Horse_No_Rider Lordaeron (Model)

Horse_No_Rider Lordaeron_Icon (Icon)

Horse_No_Rider Lordaeron_Portrait (Model)

Rider Lordaeron_Heavy (Model)

Rider Lordaeron_Heavy_L (Model)

Rider Lordaeron_Icon (Icon)

Rider Lordaeron_Light (Model)

Rider Lordaeron_Light_L (Model)

Rider Lordaeron_Medium (Model)

Rider Lordaeron_Medium_Alter (Model)

Rider Lordaeron_Medium_Alter_L (Model)

Rider Lordaeron_Medium_L (Model)

Rider Lordaeron_Portrait (Model)

Rider Lordaeron_Portrait_Alter (Model)

Reviews
General Frank
Good model edits with big care of detail. Work in-game and perform well. Approved.
Level 11
Joined
Nov 23, 2013
Messages
665
This model is great. A couple of things that could be improved maybe: add an Attack Defend animation, like footmen; and maybe slightly lower the shield when in Defend stance, especially when walking, because it's a bit weird that the rider is heading forward without looking where he is going :)
 
Level 24
Joined
Feb 17, 2019
Messages
350
This model is great. A couple of things that could be improved maybe: add an Attack Defend animation, like footmen; and maybe slightly lower the shield when in Defend stance, especially when walking, because it's a bit weird that the rider is heading forward without looking where he is going :)

Thank you! Exactly, I forgot to make a Attack Defend animation! I do not know whether I will change the position of the shield, but thanks for the advice)
 
Level 24
Joined
Feb 17, 2019
Messages
350
So you Defend while you're riding on the horse? Nevermind darn good model man might wanna switching to lance instead. Cus that would be cool to see.
Do not forget that the animation "Stand Defend" is made for the skill "Defend" which is intended primarily to protect against long-range attacks.
The version of the rider with a spear I will do later.
 
Level 29
Joined
Mar 28, 2015
Messages
2,678
Very nice model.

If you were to remove the 'clothing' on the horse, the Rider would be more fitting for a Light Cavalry unit.
 

RedLord

R

RedLord

I think the Walk Defend animation should be "the shield is in head and not the body + covering its face" Its like covering their heads for incoming arrows when they are charging. The rest is good.
 
Level 24
Joined
Feb 17, 2019
Messages
350
I think the Walk Defend animation should be "the shield is in head and not the body + covering its face" Its like covering their heads for incoming arrows when they are charging. The rest is good.
Any chance we could get a riderless horse to match this unit? Would be nice to have so you can train footmen from the barracks and horses from somewhere else, then have them mount to make the rider, sort of like the archer/hippogryph rider.
I like the idea of the unarmored horse, gives more variation considering that pretty much every other horseman model uses the same horse.
The proportions do look a bit ponyish, hoping you can later return to this model, best of luck!
Though your model keeps improving, the horse clashes too much with the rider :s, maybe you can base your horse on this model: Knight, at leats for the leg proportions
Update:
09.07.2019 (Final update)
- The changed shape of the horse.
- Horse animations have been improved.
- Added a separate model, icon and horse portrait.
- Added an alternative version of the armor of the rider.
- Removed unused textures and materials.

What do you say guys?
 
Last edited:
Level 10
Joined
Apr 22, 2015
Messages
183
I have a problem with the rider, I added the portrait, but in the game it doesn't show the character's face. (The portrait does not work)

Anyone having a problem with this?
Hmm. I'm not having that problem.
Is the portrait named EXACTLY the same as the model, only with _(Portrait) added? Because some variations require some renaming for them to work.
Which version of the portrait are you using?
 
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