• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Restless.blp

The vessels known as Restless are dead persons that got their bodies possessed/taken over by spirits of mighty demons hell bent on causing havoc on the living.

They are also known as harbingers of death and destruction.
Preferring to stand at a certain distance when casting unholy spells to complete their agenda against the living.

Rest_PrewBig.jpg


OldRest.jpg


Keywords:
Restless, Warrior, Shell, Empty, Dead
Contents

Restless.blp (Texture)

Reviews
10:52, 10th Oct 2015 Apheraz Lucent: Fantastical execution. All Arthas skins have a tendency to look too much like the original and to look, well, funny with that nasty hair wrap, but you got this one through so fine I'm really pleasantly surprised...
Status
Not open for further replies.

Moderator

M

Moderator

10:52, 10th Oct 2015
Apheraz Lucent: Fantastical execution. All Arthas skins have a tendency to look too much like the original and to look, well, funny with that nasty hair wrap, but you got this one through so fine I'm really pleasantly surprised.

What I don't like here, is the thingy on the face. I ain't quite sure what it should represent, apart from gray-blue obviously being marks of said possessions, but the forehead thing could instead be transformed into some kind of upside-down crown, or to be tweaked completely - it doesn't fit. Apart from that, the whole skin seems to suffer a lot from lack of strong shadows. If you take a look at Warcraft III shading style, it tends to be much sharper, and much more of it overall. Your skin is just a bit too bright to fit properly with other units. And for conclusion, you could try to rework the hammer into something that'd fit the theme a bit more. Some glowing runes of light blue color perhaps, or to try to give it a complete different appearance - would be nice.

I'd approve this, but I think I'll leave it on pending for some time, until you update it, just so that you can collect some extra comments.

Oh, btw, forgot, you might want to upload a normal-resolution skin instead, and attach 512x512 version somewhere - it yields more downloads that way.

Archian: Approved!
 
Level 25
Joined
Jun 5, 2008
Messages
2,572
Needs more detail on:

*Belt
*Chest area
*Leg guards
*Shoulders
*Bracers

Atm bracers and shoulders are just recolor of the original and the original leg guards have actually more detail.

Use more contrast on the chain shirt on the arm since it's a big smudge atm (darken the shape of the chain pieces).

You could make his chest piece a chain mail also, to make it fit with the arms and stick to one color scheme, the blue feels unnatural, maybe try something brownish or redish.
 
Level 21
Joined
Jul 2, 2009
Messages
2,934
Its a ok skin, but more detail would be nice to make it more epic, but the blob effect you have on him is kinda messy and doesn't look right.
 
I feel like the team color on the shoulders take away from the skin, it's very strong.
I retouched that. However I won't remove the TC from there since it's a nicer alternative opposed to redundant details that get stretched.

all we need is a frostmourne texture.

Ideas and I might consider it :V
 

Ardenian

A

Ardenian

Great!

The shadows in the face could be slightly become more darker, if being hidden under the hair.
 

Roland

R

Roland

I like the old one it looks beardy and great unlike the new one
 
Level 13
Joined
Aug 19, 2014
Messages
1,111
Nice restless skin Heinvers and cool plot too, the face is just awesome and also the skull thingy :ogre_haosis:
 
Status
Not open for further replies.
Top