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Resident Evil: Assault The Nightmare

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Reactions: deepstrasz
It is my first public map, it took me months to finish it, i hope you will enjoy it.
sorry if I wrote a word wrong, it is because I am from argentina and I speak spanish.

The map has original musics and sounds from resident evil 3 nemesis, and have a good third person camera system.

To shoot use the number 7 (num lock must be on) and to reload use the number 8 ( it depends the position of the clip).
it is protected.

Enjoy it!
V.1.3:
>New models, enemyes are totally skinned, thanks to Kofi_Banan, Halo and Anna for models and skins
>Minor bug fixes
V.1.2:
>Cinematic is now skippable
>improved the traslation to english
>improved more animations
>Fixed a bug that stopped the music
>Improved cameras
>Difficulty is now more balanced
>Improved the weapons
V.1.1:
>fixed a bug that makes you vulnerable in cinematics
>improved camera system
>improved animations
>Carlos is now impossible to deselect

Give me opinions about the map and tell me if you find a bug and I will try to fix it.

Keywords:
resident evil, resident, evil, resident evil assault the nightmare.
Contents

Resident Evil: Assault The Nightmare (Map)

Reviews
Sent for remoderation _____________________ MasterHaosis: Hmm.. man I just tested map. It is good, funny, I am impressed with your cinematic, also good terrain and alot of work there what I respect !! [ ] Map scanned of viruses [ ] Map doesnot...

Moderator

M

Moderator

Sent for remoderation
_____________________
MasterHaosis: Hmm.. man I just tested map. It is good, funny, I am impressed with your cinematic, also good terrain and alot of work there what I respect !!
[ ] Map scanned of viruses
[ ] Map doesnot crash WC3 as far I can see
[ ] Map is yours/seems no edited from other author
[APPROVED]
 
Level 2
Joined
Jun 30, 2007
Messages
11
Too many zombies xD AND WHY THE F*** DOES EVERYONE USES GHOUL, ABOMINATION AND ZOMBIE MODELS???!!! if u use them, atleast reskin them...
 
Level 5
Joined
Jan 29, 2007
Messages
41
Levs I use these models because they are the some of the best models created by blizzard and there is not a better model, and the reason for a lot of zombies is because in some parts you must run and not shoot them
 
Level 5
Joined
Jan 29, 2007
Messages
41
Arohk thanks for your advices, I will make it impossible to deselect carlos in the next update, but I am not sure if i can make it possible to skip the intro, I will try it.

JansiGX thanks for your comment and sorry about the bug, in the next update I will fix it.
 
Level 5
Joined
Jan 5, 2006
Messages
29
It keeps bugging out on me at the cinematic where you talk to Beazel to kill the undead, after they kill the undead both characters just sit there and never do anything.

It definitely looks good though, I like the intro Cinematic alot =)
 
Level 5
Joined
Jan 29, 2007
Messages
41
Dregonx thaks for playing,but i think it is not a bug, i think you used a cheat because if you dont use a cheat the zombies will kill beazel, but if you use a cheat they will kill the zombies and they will be there do anything, it is good to use cheats sometimes because some parts are hard, but if you use it on cinematics it may cause problems
 
Level 2
Joined
Oct 31, 2007
Messages
14
[8] I think it's an interesting map, and even if not a fan of this genre I have to admit it was fun to play.
Positive aspects are music, camera, variety of zombies.
Negative aspects are the voice of your character, that wreaks the freaky atmosphere the map provides; and a few balance issues with items. At the begining, it's good, you have to choose when not to fight to save your ammo, bat as soon as you reach the machine gun it's fire at will and you are still full of bullets. Also, you may wanna fix the machine gun bullet capacity so it is 100 even if you carry another weapon.
Alright, I think we're there. Just one last thing: I had an issue with a cinematic is the garage, that did not trigger well because i reached the end of the garage before going to talk to the guard.
Good work anyway =)
 
Level 5
Joined
Jan 29, 2007
Messages
41
Mangouste thanks a lot for your comment,about the voice of the footman i had to put a voice on him because it would be very quiet hehe, but i might turn off his voice if more user want this,i will fix the machine gun bullets and i´ll balance the items, about the garage i will check it and thanks for playing!
 
Level 1
Joined
May 12, 2008
Messages
6
Love the map. It's intrrestin. But a tip to all players. DONT USE CHEATS ON HE LAST BOSS. i did that and that makes a bug so that nothings happens (thats why i messed card)
P.S HI CARDAMAQ: guess who :-D
 
Level 1
Joined
May 12, 2008
Messages
6
HI Shade-Taim for the comment, i didnt create a new map because i bought a Playstation2 and i have been playing it a lot hehe, but i will continue my maps later. and are you Timmy?



T"h"immy if i may ask. And yes its me. (And if anyone wants to know i always uses "Taim" in my Accounts :xxd: )

P.S *Whisperes* And i´didn't want to be named my real name on gmail.
P.S.S I like Pie
P.S.S.S .....uhm:slp: ....idk:confused: ....uhm... :con: :hohum: im out of here.
Waaah:cry: now i got confused again:confused:....:hohum:
Sorry!
bye:thumbs_up:
 
Level 6
Joined
Nov 16, 2007
Messages
174
This map has mayor flaws:
I know that this is a survival and there shall be many threats and dangers, but the camera shouldn't be one of them, many times I got killed by that f***ing camera (is to close and in some part the doodads can get you blind), the other problem is the shooting system I know you have to run most of the time in this game, but sometimes you have to shoot and believe me that the old clicking/attacking instantly a zombie is so much better for a game like this, because in games like this shooting somebody should be something really easy to do, but its not enough, I wonder if you have test your own map there parts that even running you'll get killed because of the massive amount of zombies and there are zombies that are very fast like the dogs so you wont scape without being bitten, so that shall be fixed to make posible to beat the map, increase the camera's distance less zombies or change Carlos riffle for a freaking flamethrower!
 
Level 10
Joined
Jul 6, 2007
Messages
544
Embarrassing gameplay.
- USE better soundtracks
- Custom UI
- Custom units
- Remove the number pad attacking system
- Add a dynamic camera
- Use better zombie skins/models
- Use more custom icons
- Better terraining
- Better scaling

If you have any questions PM me them or leave them on my visitor's board.
 
Great!!! i just ran out of bullets... and couldn't find a way out... and i just ran all the ay back to the gate that can be closed with a lever, with a flaming zombie at my heels.... btw. great idea by making some zombies penned in, so you waste your shots at them :D and, those archers are overpowered... oh, and, you should have like 2% chance of killing a zombie, and then it would drop a clip... at least that's what i think... and the herbs and medikits shouldn't have shared CD... great!! 4.5/5
 
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