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Rain of Fire Vol. II

This bundle is marked as high quality. It exceeds standards and is highly desirable.

Rain of Fire Vol. II

"Each of us is born with a box of matches inside us, but we can't strike them all by ourselves.”


  • Previews

Ensemble


165958-2dd63a949878694b6ba54aea06fc0556.gif

165956-f5c8d97d451a40880e1a109b85cdbcf6.gif



  • Changelog

5/31/19
-
Uploaded


9/18/19

- Reduced clipping, made fire sharper
- Added missile version

Old:
159781-dd372857023f5be70a16ec892bd1efc7.gif




  • Notes
Feel free to modify for personal use. Give credits.

Rain version is optimized to face East (0 in-game degrees).

  • Frequent Issues

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Previews
Contents

Rain of Fire Vol. II (Model)

Rain of Fire Vol. II Missile (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section.
Level 7
Joined
Jun 28, 2017
Messages
317
Arma-goddamn "me the FeruEnzeruJKun" this. I'm done with my life with working on remaking the UFO94 map terrain stuff in WC3 + little "no" SC2 engine perhaps, due to humiliating XCOM map terrain remaking in WC3 design. :peasant-bowing:


why me :( - :infl_thumbs_up::infl_thumbs_up::infl_thumbs_up::infl_thumbs_up::infl_thumbs_up:
 
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