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Pumpkin

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Pumpkin Read Me

The model was created by Xeldarith, and the skin by Kain. Use the model as you see fit, but please give credit where it is due.

The following are detailed instructions on how to add the pumpkin as a doodad.

How to import the pumpkin as a doodad:
1. Go the import manager (F12)
2. Import the Model either through File>Import File... or Ctrl+I followed by selecting the model from the proper directory
3. Import the Skin either through File>Import File... or Ctrl+I followed by selecting the model from the proper directory
4. Right click the model in Import Manager and select the check box labeled "Use Custom Path". Change the text box with war3mapImporated/Pumpkin.MDX to Pumpkin.MDX
5. Right click the skin in Import Manager and select the check box labeled "Use Custom Path". Change the text box with war3mapImporated/Pumpkin.blp to Pumpkin.blp
6. Save your map and restart the World Editor
7. Go to the object Editor (F6)
8. Select the Doodads tab
9. Right click a doodad on the left hand side of the Object Editor and select "New Custom Doodad..."
10. Select any doodad from the proper tile set and give it a name
11. Find your doodad from the Doodad Palette, and place it where desired

Keywords:
pumpkin, halloween, orange, squash
Contents

Pumpkin (Model)

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