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Prophet Velen

We lack Draenei models, specially some lore characters. So I thought why not make one? I got motivated enough to create a Velen model, with in game textures, ofc. And here it is, finished, even though there are some clippings with the shoulder pads I think those aren't visible in game, cause I tested it and it should work properly with in game units.

Update1: Brighten him a bit. Changed effects to yellow/holy.
Update2: Made him look taller and fixed some anatomy mistakes.
Previews
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Prophet Velen (Model)

Prophet Velen_Portrait (Model)

Reviews
Archian
Wonderful model, and very nice use of ingame textures. The face especially is well executed. Nice animations, fits perfectly for this model. I would however like to see some more anitmations on him e.g. a Spell Slam, 2nd Stand animation. Can't...
Level 50
Joined
Dec 29, 2014
Messages
1,950
"The Light is life, from which we all begin and to which we all return."

Good model. Color could be bright. And... I suggest remove arcane effect and add holy effects. 4.5/5
Eh, I was worried about the things you mentioned because I found different art pieces so I didn't quite know which color should I choose and what effects, because I don't play wow.
 
Level 10
Joined
Jun 27, 2010
Messages
612
Love the execution of ingame textures, but why are his legs so far apart? He looks like he shit himself and is trying to waddle over to the nearest bathroom.

5/5 +rep
 
Last edited:
Level 12
Joined
Jan 20, 2011
Messages
1,146
Nice twist on the Velen model, the skintone is a bit quirky, perhaps too intensive or something. Not entirely sure.
However his arms are interesting bcs it looks like he spends more time in the gym than in Exodar.

Either way, good model :)
 

Archian

Site Director
Level 61
Joined
Jan 1, 2006
Messages
3,048
Wonderful model, and very nice use of ingame textures. The face especially is well executed. Nice animations, fits perfectly for this model. I would however like to see some more anitmations on him e.g. a Spell Slam, 2nd Stand animation. Can't remember if the Gul'dan/Orc Warlock model have more animations (I assume those are the animations you used for this?) If you know how to animate, this model could make splendid use of more animations. But nevertheless, the model is exellent in it's current state. Works and looks nice ingame. Low filesize :) I approve.

I'm just gonna leave it as pending for now, if you intend on updating it and to give another moderator time to write a review.
 
Level 50
Joined
Dec 29, 2014
Messages
1,950
Wonderful model, and very nice use of ingame textures. The face especially is well executed. Nice animations, fits perfectly for this model. I would however like to see some more anitmations on him e.g. a Spell Slam, 2nd Stand animation. Can't remember if the Gul'dan/Orc Warlock model have more animations (I assume those are the animations you used for this?) If you know how to animate, this model could make splendid use of more animations. But nevertheless, the model is exellent in it's current state. Works and looks nice ingame. Low filesize :) I approve.

I'm just gonna leave it as pending for now, if you intend on updating it and to give another moderator time to write a review.
Yeah, I used that set of animations. Only animation I added was dissipate. I can't work on it right now, but in two or more weeks from now and giving him aditional animations isn't my priority right now. If I knew how to animate then I wouldn't bother with in game anims. It's a job for someone else. I think it's useful in it's current state.
@stein123 , I'm so bussy now and I don't really like dwarves so there's a little chances for that.
 
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