Credits:
-Models-
Cobra Helicopter - Illidan(Evil)X
Marine model (ghost) - Talon the Mage
Weapon attachments - General Frank
Nuclear explosion - WILL THE ALMIGHTY
-Skins-
The marine does have a skin of which I didn't even import. Gotta be some strange glitch or something, but it saved me the trouble. Anyway, credits for that one goes to Tamura
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You and your team has been assigned to investigate an odd set off of a bomb, in the middle of nowhere in sector B-5. The blast let out a radiation, so with your new anti-radiation suits on, you're off to investigate the mysterious explosion.
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This map is for 6 players, 1 of each class like ranger, corpsman, pathfinder, and so on.
The game opens with a cinematic with an explosion. Gotta love that... Anyway, the beginning will be slow, and you wont find your way.
Type -ping to show you where to go.
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Changelog:
0.5 - After testing it numerous times, I fixed the glitches as it went on... Y'know, the usual stuff. Also added a path of which you have to go in order to get to the blastzone. takes time to get there, but it's not that much time compared to when you have to get back! Hehehe...
0.7 - Made it harder. It was just too easy <_<
0.9 - It should be pretty much done now, I mopped the terrain up, added a -ping command to show locations of where you need to go, and... Yeah, I want anyone who wants to play this and gimme some feedback, I need to know what to improve.
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This is my first serious map. The ''eternal conflict'' map was a test project to see how far I could go, and it didn't go that far... This map is simple, with easy-task triggers and that stuff but I hope it can be fun gameplay.
I'll add abilities to each and every soldier class in the 1.0 version, hopefully togheter with some better changes recieved from feedback and stuff.
Keywords:
star craft, marines, marine, project, project 154, 154, operation, operation sandstorm, sandstorm,