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Princess Nuala (HoS)

So here is another model I made some time ago as a bonus for HoS resource pack. I forgott to include the princess in the pack, so sorry abotu that and here it is, separated.

Hope you will like it.

Her backstory was that she is renegade princess hunting demons in th vast undeground systems under Kalimdor, after the sundering.

Skin was made by Rommel and GhostTruster, credits goes to them. Original model was made by Tarrasque, permission to to edit this model as a part of HoS resources were made by both Rommel and Tarrasque.
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Princess Nuala (HoS) (Model)

Princess Nuala (HoS) (Icon)

Reviews
HappyCockroach
Works well in-game and looks good. Approved.

Kyrbi0

Arena Moderator
Level 44
Joined
Jul 29, 2008
Messages
9,487
First of all: Fantastic to see HoS models coming out again (man I need to get on that...)

So yeah. Pretty great model. Small & simple, but very cool. I won't speak to her... bust. But my only concerns might be the relatively intricate little details (like those hair-doodads) that would be lost in-game, as well as the overly-intricate & flimsy-looking weapon. With a few touches (& a more Warcraft-y weapon), I imagine this would fit in quite well.

Still a great model. 4/5
 

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
Neat to the bone. 4.25/5.
That death animation doesn't move the hero glow from the weapons to them when they fall but instead remains in the hero's had as if the model would still be holding the weapons.
The pony tail is not affected by gravity when the model jumps or attacks.

Also:
I won't speak to her... bust.
 
Last edited:
Level 5
Joined
Jul 11, 2012
Messages
171
Awesome! One more for my Dark Elven Army! Thanks! I will give you some credit! I hope one you may return! ;)
 
Level 50
Joined
Dec 29, 2014
Messages
1,948
You're great modeler and your models are awesome, but you use too many polygons man. 4000 polygons for a simply hero model is too much if you ask me. And not only this, you have other models that have some big amount of polygons. It does affect file size, not that much, but I myself senced some bugging with the models that have too many polygons, and 4000 is too much for warcraft. I didn't check the model in some model editor but judging from the site model viewer the model has too much polygons used for hair.
 
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