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Plains Of Fear AOS V4.0

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Contents

Plains Of Fear AOS V4.0 (Map)

Reviews
05:50, 8th Jun 2011 VGsatomi: Approved
Level 2
Joined
Dec 6, 2004
Messages
4
Features:

- Very detailed terrain
- Over 150 items, mostly custom
- 40 custom heroes with a lot of custom spells
- 2 castles, each with two satellite fortresses
- You can buy one extra ability for your hero during game
- A lot of different spawned units
- Units, heroes, and buildings can be upgraded
- Extra units can be spawned from barracks
- Heroes are guaranteed balanced
- For more info see F9/map info

Have Fun!
 
Level 2
Joined
Dec 6, 2004
Messages
4
Triggers for spawns, a LOT (more than half) for the computer controlled heroes/AI, creeps, selection, upgrades, extra hero abilities, custom abilities, win/defeat, secret shop teleport, healing berries, custom player name color, etc. etc.


THIS MAP HAS AI, SO YOU CAN PLAY WITH OR AGAINST COMPUTER HEROES! Also, there are 6 special ai configurations, options to play against 10 heroes of different content. See F9, map info.
 
Level 11
Joined
Aug 15, 2004
Messages
710
this is an excellent map, kool AI, tons of different features and stores, awesome "secret shops" among other things.

Bugs:

When you teleport to a secret shop entrance it bypasses, the creeps and takes you directly to the shop.

AI do not buy items, units or upgrades.

Suggestions:

When you are revived, make the player automatically select his hero.

At the start make the player automatically select his wisp.

When you destroy the main building, it should not be automatic game over. All buildings (on the losing side) should lose a certain % of health and it should be up to the players to buy peasants and repair the castle. If they can't i na certain amount of time, then they lose.
 

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
-heroes need to be more visible on the minimap and have a glow or something to differentiate them easier in battle
-heroes can easy teleport out of a fight without any real danger especially if they also have an ankh
-it takes a bit too long to finish a match
-players can "buy" troops from enemy barracks (it takes money but nothing else happens); Moreover players can buy upgrades from the enemy fort for their own units...

It has a lot of interesting and innovative elements though.
 

Deleted member 247165

D

Deleted member 247165

-heroes need to be more visible on the minimap and have a glow or something to differentiate them easier in battle
-heroes can easy teleport out of a fight without any real danger especially if they also have an ankh
-it takes a bit too long to finish a match
-players can "buy" troops from enemy barracks (it takes money but nothing else happens); Moreover players can buy upgrades from the enemy fort for their own units...

It has a lot of interesting and innovative elements though.
This map is cool, but seems abandoned...
 
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