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Pandaren Firedrum and Jadefist Tank

Disclaimer/Credits
Please give credits if you use it in your campaign/map.
You can edit, repost the model to your liking as you please, as long as you give me credits. Have fun with the model.
And if you have questions about the model, feel free to contact me.
The lore

The Firedrum Tank was introduced after the Royal Pandarens realized the immense usefulness of the newly imported Rasputin Tank from the Soviet legion.
The Rasputin was put into great use during many military operations, but the Pandaren soon recognized that it was a very hard task to upkeep the tank, because replacements, spare parts and deep knowledge required big amounts of money.
Thus the Pandaren Royal Academy and its inventive engineers developed a tank that was similar in function and combat power, but was made to better fit the Pandaren combat doctrines and was made from local available resources.
The tank itself is classified as a light tank and certainly is a jack of all trades.
Sporting a light cannon, a pair of tube rocket launchers as well as the feared 'Spirited Dragon' flame launcher is can attack most targets with great success.

The famous Jadefist Tank is a heavy combat support vehicle of the Pandaren Empire. Derived from bamboo and grain harvesting vehicles they are able to traverse any terrain with ease. The mighty Jadeshard cannon is a slow-firing, low damage weapon that can stun most enemies for a long time.
The Dev Log
I always wanted to create a combat vehicle for my favourite wc3 race, the Pandaren. I played a game of UB and I loved the concept that the Pandaren had a tank that was quite effective in battle.
Update: Added Jadefist tank model and icons.

Keywords:
tank, track, Frankster, Frank, General Frank, General, German, Pandaren, good, bamboo, metal, iron, royal, Pandaria
Previews
Contents

Pandaren Firedrum Tank Icons (Icon)

Pandaren Firedrum Tank Model (Model)

Pandaren Jadefist Tank Icons (Icon)

Pandaren Jadefist Tank Model (Model)

Reviews
HappyCockroach
Really awesome concepts and execution. They look good and work correctly in-game. I only have a few suggestions for improvement: The portrait looks rather dead without any movement. Maybe apply the 'Stand' animation movement for it as well. The...
Really awesome concepts and execution. They look good and work correctly in-game. I only have a few suggestions for improvement:
  • The portrait looks rather dead without any movement. Maybe apply the 'Stand' animation movement for it as well.
  • The particle count is a bit too high. It reaches 150 at walk. I think you may achieve a similar result with much less.
  • The particles would look better if faded out and/or faded in, they appear and vanish instantly atm.
Despite those issues, I have to rate it 5 stars for totally outstanding design and execution. And approved.
 
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