• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Paladins Vs Death Knights 0.99m

If you like AoS and constant action, download it Now.

Paladins fight against Deathknights
(Same abilities with different models)
Made by raxomukus of Clan Fail (northrend)
Now optimized
Changed from Leaderboard to Multiboard
(feel free to learn how to make a multiborad from this map)
New terrain by cryptis (PSDP-Cryptis)
Items made mostly by Thrikodius
(for halloween-mode; type -pump as the host.)

New in this ver:
Meteor Mode
Sound for Paladins and Deathknights (like in Island defense)
New picking system


Keywords:
dota, paladins, death, knight, deathknights
Contents

Paladins Vs Death Knights 0.99m (Map)

Reviews
VGsatomi: Approved. This is a map with a lot of simplicity. Everyone on your team starts with the same hero and you duke it out with your foe's heroes in the middle of a spawned unit slaughter fest in an intense match. Small but fun. -VGsatomi

Moderator

M

Moderator

VGsatomi: Approved. This is a map with a lot of simplicity. Everyone on your team starts with the same hero and you duke it out with your foe's heroes in the middle of a spawned unit slaughter fest in an intense match. Small but fun.
-VGsatomi
 
Level 3
Joined
Jul 25, 2007
Messages
36
Nice map, a lot of action in here and I think the items are pretty useless except the towers and those crowns. The stuff I really like about this map is the idea, procedure, and definitely non stop action! The bad things about this map is this can lag...and sometimes holy light can't holy light the death knight I ordered him to. Anyways in overall, it's a good map to play, 8/10.
 
Level 4
Joined
Apr 9, 2007
Messages
33
A very nice map. I enjoy it, but i have a few suggestions:


-for some reason whenever i run it, it always ends up crashing the game halfway through the match. It could just my computer, since nobody else seems to bring this up, but please investigate and see if there could be something wrong with the triggers.

-The Deathknight's divine shield thing needs some kind of buff art. Personally i'd recommend attaching the Destroyer/Nether Drake missile art to the hands, feet, chest, and head or maybe using the Doom art on the target (where the circle of flame forms under the unit). But something would be nice, it gets kinda frustrating charging a death knight and then finding out he's invulnerable.

-Also, perhaps you could add a lives feature? Maybe have host select # of lives in the beginning and either keep track of it via triggers or giving everyone a certain number of ankhs of reincarnation at the start.


But this is a fine map. Simple, fun, fastpaced, etc. I'd recommend it to anyone.

9/10 just because of the above gripes i have.
 
Level 8
Joined
Apr 7, 2008
Messages
176
Yea hey, mine crashed too. I was shopping if that helps any. I dont know how this got approved when this happens....

Ok, its been like 2 weeks!! Still NO UPDATE, and STILL HERE!?!!??! This MAP CRASHES IN THE MIDDLE OF GAME!! Y IS IT STILL HERE?!?!?!
 
Last edited:

GLB

GLB

Level 8
Joined
Jan 30, 2009
Messages
233
Misiak95, wtf are you talking about? ive been working on this map for 2 years, and you cant even spell stole...
why the hell should i steal an idea from an 10 year old?

wtf you ve been working in this map for two years? respect... I think I would never be able to work on the same map for more than half a year.

back to topic: I would vote 2.5/5 - 3/5. There are some special effects, that are not that nice. I am thinking of that golden thingy that appears from time to time. And by the way, the undeads are imba! I left them fighting, and after 3 minutes they were in my base!
 
Top