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Open Ring

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
a simple 3 point, control point map: you stand on a point to claim it.Units are automaticly spawned and the key thing is: [rainbow] the more points you have the more units you get.[/rainbow] It didn't take long to make this game so i don't expect people to LOVE it but i do plan on making a way bigger map with way more points, food limits and custom upgrades. by the way:[highlight]Upgrades go to rank 10![/code],I was really proud of that but I intend to improve this with custom icons, anyway look out for that in the distant future. i give credit to ghost thruster for the loading screen and LSI.Foley for the triggers. I thank them and hope you like this.
Warcraft%20III%20%28press%20%26%238984%3BM%20to%20run%20full%20screen%29.jpg
Warcraft%20III%20World%20Editor%20-%20PowerBook%20G4_Applications_Warcraft%20III%20Folder_Maps_Download_CP_RING.w3x.jpg


-[rainbow] I hope you like this as much as i liked making it! [/rainbow](a little but wondering when its ganna be over)

Keywords:
capture point, control point, control, point, capture, basic, simple, ghostthruster, gthkeno, LSI.Foley,
Contents

Open Ring (Map)

Level 16
Joined
Jan 31, 2009
Messages
1,792
Please fix author name. Also improve the description; tell us more about the game play, use colours, tables, add screenshots, etc. People will not be bothered reading a wall of text. Here's a list of BB Codes to help you. Judging from the preview image, the terrain is really plain and I believe the game play will be boring as well.
 
Level 4
Joined
May 17, 2010
Messages
30
Please fix author name. Also improve the description; tell us more about the game play, use colours, tables, add screenshots, etc. People will not be bothered reading a wall of text. Here's a list of BB Codes to help you. Judging from the preview image, the terrain is really plain and I believe the game play will be boring as well.

thanks dude i really needed the BB codes i just couldn't find them. and keep the criticism to a minimum, i didn't find that constructive at all.
 
Level 3
Joined
Jul 4, 2010
Messages
30
So I took a look at the terrain and the "didn't take long to make" description which gave me the idea that this map would be god awful. Oddly enough I was proven wrong, now its far from perfect but the game play isn't half bad.

Good: Fun to play, unique control point idea, fair amount of troops being spawned (not too many or too little), towers for defense and upgradeable armor/weapons.

Bad: Terrain is below average, I don't know why the creeps are there (they don't do anything), footmen are useless because the spell breakers are wayyyy better and who ever wins the middle point wins the game (they get an additional spawn point).

2/5 Fun to play with a friend and has the potential to become a popular map but it needs a lot of work.
 
Level 3
Joined
Sep 21, 2009
Messages
45
i think you should make more control points and more structures , units.
attacking only with 2 unit types and hero made me bored after 5 minutes.
and instead of regeneration fountains you could make moonwell with ~ 2k mana witch also could be upgraded , with more mana /mana regeneration.
 
Level 10
Joined
Mar 6, 2010
Messages
691
1/5 Unacceptable.

Please fix author name. Also improve the description; tell us more about the game play, use colours, tables, add screenshots, etc. People will not be bothered reading a wall of text. Here's a list of BB Codes to help you. Judging from the preview image, the terrain is really plain and I believe the game play will be boring as well.
This.
i think you should make more control points and more structures , units.
attacking only with 2 unit types and hero made me bored after 5 minutes.
and instead of regeneration fountains you could make moonwell with ~ 2k mana witch also could be upgraded , with more mana /mana regeneration.

And this.
 
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