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Ogres in the North

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Name: Ogres in the North
Players: 2
Playable size: 108 x 108
Tileset: Lordaeron Winter
"Don't be silly... there are no ogres that far north."
- Elvish explorer


As the title already gives away, this is meant to be a bit of a fun map.

The three neutral buildings in the center - Goblin Merchant, Goblin Laboratory and Mercenary Camp - randomly switch positions at the beginning of the game.

Additionally, the marketplace is sometimes placed in the bottom left corner and sometimes in the top right corner.

(You do not need to scout to know which building is where.)

The map may look asymmetrical, but all walking distances from neutral buildings to player bases are actually pretty equal.

Right now, it's random whether the three camp spots guarding the neutral buildings drop a lvl 3 charged or permanent, but once the boots are removed from dropping in the next patch, I might set it to a standard.

What I'm worried about most is the large playing area and that I've paid little attention to proper creeping routes. Guess it will either work or not.

Enjoy!
Contents

Ogres in the North (Map)

Reviews
deepstrasz
Lightly asymmetrical. Approved. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules Map Submission Rules M A P - D E S C R I P T I O N BB CODES BB Codes | HIVE MELEE MAPS Description Guide...
Level 29
Joined
May 21, 2013
Messages
1,635
I really like this map



1) if the mage can hit them with the fire thing, that could be a problem thats why creeps are surrounded by trees or above cliffs, I know water is great but, it could be more safe.
upload_2019-5-12_23-16-44.png


2) I would remove the house, if someone wants to wisp scout or peon scout, and wants to change route, I think the chance of agro is very low, 10%, but it may be, I would also complete behind with trees, to limit farm scouting or scouting in general and well maybe it can be more safe.
upload_2019-5-12_23-21-6.png




but actually I am being very hard, because I dont know what else I can spot. Seems very solid and I really like the map
 

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deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,837
Lightly asymmetrical.

Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
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If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Paillan
twojstaryjakcie
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