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O'Connor the Spy

O'Connor became a spy when he was working on the Manhattan Project, selling valuable information to the Russians. Keeping his affiliations a closely guarded secret. O'Connor has continued to work both sides of the Cold War in a dangerous game of cross and double-cross.

Changes
-Changed model and texture name to fix writing errors
Contents

O'Connor the Spy (Model)

Level 4
Joined
Jan 12, 2014
Messages
128
Um, there is a little problem. Texture path is not the same as the texture itself - there is an " Oconnor.blp " file, but model requires " O'connor.blp ". After changing the name, everything works! And I like that teamcoloured scarf, it's genius! Not to mention cool fedora ;)
 
Level 64
Joined
Dec 23, 2013
Messages
1,401
The model will be in WotK, but it isn't historically accurate and will only appear in the multiplayer and first level of WotK.

In the multiplayer, O'connor will be a unit called "agent" which is invisible and can only be detected if he fires or walks into the sight radius of a radio tower.

Main purpose - kill the other faction leaders.
 

RedLord

R

RedLord

I click the View 3D... when I play the Death Animation.. It cause lag.. :(
 
Level 34
Joined
Sep 19, 2011
Messages
2,119
It's a good little model. Texture is nice, the attack animation is cool. He doesn't have a weapon ref and while invisible you can see that his one material is teamcolored - this doesn't go in line with wc3 way of thing. But those are minor issues. Approved!
 

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