• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Nightmare Dragon (Reforged)

Nightmare Dragon skin of the campaign unit called Sapphiron Undead, for the Emerald Nightmare Map:





Yet another dragon, this time he's just bones and terror... a bit edgy there. But anyways, his skin is based on this guy here.


Team-colouring on wings can be seen below:


nightmare-dragon-screenshot-png.362973

Contents

Body (Texture)

Body Emissive (Texture)

Head (Texture)

Head Emissive (Texture)

Icon (Icon)

Wings (Texture)

Level 29
Joined
Mar 28, 2015
Messages
2,678
These models look so cool!!

It is a pity that there are only such skins for the Reforged version and not the standard one.
 
These models look so cool!!

It is a pity that there are only such skins for the Reforged version and not the standard one.

Tbh WC3 started looking a bit outdated once WoW came out. But now, with Reforged it's a potato: A texture set for 1 unit can have 160 times (x4 with normal, emissive + ORM) the pixels of its Classic counterpart... so 1 Reforged unit could probably almost house most of Classic, lol.
Triangles in WC3 were always lacking, but the difference there is like 50 times the polygons now.

None of this applies to the actual work modders done, it was always an improvement from the stuff they worked with.
 
Top