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HeroCryptLord.blp

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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This is my new skin for the Texturing Competition #16 "Nature"


The Incarnation of Nature is a huge creatur out of stone, vines and plants, in fact, it's stone kept alive by the nature to protect the nature itself. Everyone that tries to destroy or to pollute the environment has a powerful enemy against him, once the nature gives life to the Rocks.



I still want to do some minoer changes, so please give comments, tipps and criticism and feel free to rate it.

Please give credit when you use or change it.



Keywords:
Nature, Keeper, Stone, Rock, Vine, Plants
Contents

Natures Incarnation (Texture)

Reviews
14:54, 18th Jan 2010 67chrome: The stone and vegetation look as though they were created from filters, and because I mostly interpret freehand content as content you can copyright to your own name, I don't think this much filter abuse will fly...

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14:54, 18th Jan 2010
67chrome: The stone and vegetation look as though they were created from filters, and because I mostly interpret freehand content as content you can copyright to your own name, I don't think this much filter abuse will fly.
Also, while the unwrap seems to look somewhat well designed, the wrapping job it does on the model is not very impressive. You should take into account how something is going to wrap onto the model, and add shading and highlights in the appropriate areas to make things look more dynamic.
Check out the ancient crypt lord skin by A.R. in this link to see what I'm talking about.
Ancient Crypt Lord
Every little detail in how the skin wraps around the model is considered, the stone is shaded on the scythes to make them look sharper and like they are made of stone, even the edges look as though they are carved from stone.

Anyways, I would recommend trying out more freehand techniques, if you're having trouble in that area you might want to check out the skinning tutorials in the 2D art section of the tutorials. I like the direction the skin is going, but it needs a lot more work ;)
 
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