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Naruto Battle Siege v2.33b



Naruto Battle Siege v2.33b


*The real Naruto map (period)

Note: Realistic spells, balanced game play and fun with friends, free for all setup. Choose a character, maximum of 6 players with high quality Naruto content.


Naruto Battle Siege is an Arena Custom Map with Point System.

Requisite to win: [150 + (25 per player In-Game)] Points.

You can choose from 6 Heroes.

Kill a creep grants you 1 point while killing a Player grants 5 points.

The dying Player will lose 5 points.

You revive after (3 + Level) seconds at a random Re-Spawn point.





Naruto:
Melee Strength based hero with melee single target nukes based on Energy.
Can Transform
Naruto main character. Super chakra capacity, sage mode (throw your rasengan). Ok here is how you play him, buy energy, create 100 clones in sage mode, throw 25 rasen shuriken ok?


Deidara:
Melee Energy based hero with nukes that have area of effect, require purchase of clay.
Can Fly
Deidara can attack only while on ground, his explosives does not cost a lot of chakra but requires clay to produce, which you have to buy. Other players cannot buy clay for fun. His ultimate ability blows himself up and explode the whole map. Have fun, damage is lesser as the explosion cover more distance.


Gaara:
Ranged Energy based hero with binding abilities with massive damage and protection abilities.
Can Fly
Editor Note: Gaara has intense amount of chakra, not more than Naruto, his abilities can trap single enemies but also massive enemies if you cast it for a long time. His ultimate ability is the defense shield that will block insane amount of damage, including crazy damage from deidara explosives. However you cannot block death, if an ability breaks your shield it will eat into your remaining life.

Rock Lee:
Melee Strength based hero with fast punching attacks and knock-back attacks.
Can Dash and Body Flicker
Editor Note: This person is a speedy boy, very quick in attacks and movement, he can easily travel pass your blinking eye, serious work here try catching him in your sight because he is behind you when u start attacking. His ultimate is the 5th gate lotus attack that will stun and unleash high numbers of strikes with many hits and good damage. If you move around too much you might not have enough energy to do any lotus though.



Neji:
Melee Speed based hero with chakra burning abilities and low area nukes.
Can Byakugan with extended vision
Editor Note: With byakugan neji strikes the enemies chakra bit by bit, the ultimate of his clan abilities enable them to see 360 degrees, chakra points even more advanced than benefits of sight from sharingan, including dodging more attacks. His ultimate ability allow him to focus a stance that will operate a 64 continuous combination of strikes, each locking down chakra and a stun at the end, the target will be left with no chakra

Itachi:
Melee Speed based hero with massive area nukes and forbidden Sharingan techniques.
Can Body Flicker
Itachi is simply the master of the game, his mangekyo sharingan makes him invincible. However you cannot use mangekyo until you reach level 6, have fun.




Hero Attributes:
- Strength: Each point grants bonus critical dice and critical damage
- Speed: Each point grants bonus attack speed and movement speed
- Energy: Each point grants bonus Chakra and Chakra regeneration





Bug Fix:
- Fixed a bug when sometimes player reviving will not revive.
- Score points will no longer become negative upon death after deduction.
- Fixed a bug after casting Deidara's Sacrifice when Clay dragon is forming.
- Score points earn shows clearly as text without transparency and only shows to player
- Fixed Rock lee's gate text revealing to players in fog of war
- Fixed a periodical bug
- Fixed Defense Seal item not granting correct armor bonus
- Typo: score calculation fixed
- Deidara and Gaara both fly instantly to prevent bugs, cooldown increased to 5 seconds from 2 seconds
- Deidara refunds chakra correctly for drilling bird now
- Deidara refunds chakra correctly for spiders now
- Fixed a bug when Neji finish 128 strikes not returning to normal attack acquire range


Gameplay:
- Players death will have their chakra recorded and will no longer go to 0 chakra.
- Revive time now scales with level, current revive time = 3 + Level of character.
- *When Deidara suicide via Sacrifice, his revive time will be 10 + current revive time as a delay punishment.
- Armor values have been adjusted and cheaper prices, more details below.
- Strength no longer grant HP but bonus critical strike, more details below.
- New display system for score points earned, more details below.
- Changed income, reduced to every second instead of every .5 seconds
- Everyone starts with 20 armor, 10 for Deidara
- Everyone gains 10 hp every level

Armor:
- Previous Armor formula [(0.06XArmor)/ (1+0.06XArmor)] reduction
- Current Armor formula [(0.01XArmor)/ (1+0.01XArmor)] reduction
: Basically armor is weakened from 6% per armor to 1% per armor, however price are repriced
: The new value also allows me to balance the price

Strength:
- Previous per point: 10HP, 0.05 hp Regen
- Current per point: 1 Critical dice, 1% Critical damage
- Per point forumla :[ Strength/ (1+Strength)] % chance
- Critical only apply to basic attacks and not abilities
Note* Everyone starts with respective starting hp of 100 (Deidara and Gaara starts with 50)

Display Score Earn:
- Old display: Whenever you kill a creep, shows +1 above hero
- New display: Every .5 second collects the total points earn by any means show it at location of Hero instead of above

Deidara:
- Create Drilling Bird now cost 175 chakra dealing 250% x Energy as damage
- Life regeneration adjusted, 0.2 life regen from 0, 1.8 chakra regen from 2

Itachi:
- Katon: Goukakyu No Jutsu, chakra cost reduce to 100 but no more reduce chakra every level
- Katon: Hosenka No Jutsu, chakra cost reduced to 25 but no more reduce chakra every level
- Susanoo: Damage per hit from 200% of Speed to 200% of Energy

Neji:
- Cast delay will not be iterrupted and will continute for Advanced techniques
- Advanced technique cost 150 chakra from 100





Typo:
- Added "No Jutsu" to Katon: Goukakyu, Katon: Hosenka and Kage Bunshin

Gameplay:
- Fixed some of the damage not implemented as physical
- Character kill grant only 5 score from 10 score
- Player score is now determined by 150 base score + 25 per player in game
- Item shop will no longer show the select unit Icon
- Split characters into Konoha and Akatsuki to prepare for future changes

Itachi:
- Body Flicker reduced to 0.5 second cd, chakra cost increased to 25
- Mangekyo Sharingan: Each ability now drains 1% max hp instead of 10% of current HP
- Mangekyo Sharingan now drains 1% max hp instead of current Hp

Bug Fix:
- Score will now cap properly

Gaara:
- Fixed a bug when Gaara can sometimes revive instantly

Rock Lee:
- Rock lee base Strength reduced by 10, growth reduced by 1
- Rock lee base Energy increased by 10, growth reduced by 1
- Front Lotus and Reverse Lotus both chakra cost increase by 50
- Dash speed increased to 10x from 4x
- Dash moves at bonus speed with a constant 3% of distance as chakra cost instead, gates no longer reduce cost or range
- Increase Dash cast time by 5x
- Changed icon for Dash
- Changed icon for Great Wind of Konoha
- Added an animation when Lee dash
- Body Flicker reduced to 0.5 second cd, chakra cost increased to 25

Deidara:
- C4 Garuda Sight increased to 1200 in the day 800 at night, previous 1000, 800
- Increase movement speed of Garuda by 50

Naruto:
- New passive under Sage Mode, Uzumaki Clan: Naruto has 25 bonus starting Energy
- Rasengan damage reduced to 100% instead
- Nine Tails: Naruto's bonus check reduced to 75% life from 50%
- Kage Bunshin each take away 10% of current chakra instead of shared




Interface:
- Switched Score to the right side previous taken by time to indicate score left to win, Score is now considered increment
- The timer will be switched into a 15 second interval that shows creep spawning

Gameplay:
- Neutral creeps will spawn as long as there is no alive neutrals in the spawn point
- Itachi's main stat is changed to Speed however his stats remains unchanged
- All damage changed to physical, therefore no need for magic resistance

Itachi:
- Damage of Goukakyuu No Jutsu changed to 200% of Energy per second from 200 flat damage.
- Damage of Hosenka No Jutsu changed to 75% of Energy from 50 damage
- The fire techniques no longer cost less chakra per level up, it is now a fixed cost
- The mini flames of Itachi will have 300 AOE dealing 40% Energy per second\
- Susanoo now deal 200% of Energy as damage

Deidara and Gaara:
- Flight casting time set to 1 second and transition time set to 0.6 to prevent bugs


Balance Changes:
- Rock lee's Reverse Lotus, damage at Gate 5 reduced to 300% of Strength base and 300% of Strength depending on chakra percentage
previously at 350%
- Reverse Lotus initial damage reduced to 100% from 250%
- Body Flicker cost reduced to 10




Game:
- When game ends, the heroes will revive only after 6 seconds

Rock Lee:
- Fixed a typo for Great wind of konoha

Itachi:
- Fixed a typo for Mangekyo Sharingan

Naruto:
- Attempt to fix Rasen shuriken's bug
- Fixed an issue when charging Sage mode, so that naruto clones can't throw rasen-shuriken until it is complete

Gaara:
- Fixed a bug that gaara will be invincible when skills that can 1 hit him is blocked by sand shield



Items:
- Item with regeneration affixed are rebalanced
- Ring of Regeneration changed to 1 hp per second
- ANBU Undercover changed to 3 hp per second

Bug Fix:
- Fixed a bug when rock lee and neji will cause bug in certain systems such as amaterasu

Rock Lee:
- Changed how enhance attack work, for 3rd gate it does 100% of Speed as damage and move randomly to the attack unit only once
The cooldown is 3 seconds for gate 1 and 1 second for gate 3
4th Gate allows lee to attack with 50% of strength and knock enemy back 400 distance while 5th gate deals 100% of Strength and knock
enemy back 550 distance
- Slowed down Rock Lee's Dash ability
- Dash increase chakra cost from 20/18/16/14/12/10 to 50/45/40/35/30/25

Itachi:
- Mangekyo Sharingan now cost 1% current life per second
- Mangekyo Sharingan now passively curse itachi's health as long as it is activated
Curse:Itachi health will be stuck at it's current previous health and all regeneration is voided

Naruto:
- When rasen Shuriken explode, the sight range reduced to 750 from 1200
- Fixed a bug that cause the visuals of rasengan to disappear when hitting units
- Fixed Kage Bunshin stats
- Kage Bunshin will share chakra equally amongst others, no initial chakra cost




Balance changes

General:
Reduce Katsu volume and Air palm volume to 35%
Reduce 3rd,5th gate and drunken fist volume to 50%
Reduce Kaiten volume by 50%
Body Flicker chakra cost reduce by 10, cast time reduced by 0.23, animation tag changed to stand

Item:
- Fixed a hotkey clash with Claws of Attack


Deidara:
- Chakra for each point of clay set to 25
- Abilities adjusted accordingly, increase alot of chakra cost in most of deidara's abilities based on AOE and damage.
- Speciality no longer hit deidara when he is flying
- Fixed a typo

Naruto:
- Fixed a bug regarding chain casting rasengan, registering of rasengan is more accurate

Itachi:
- Mangekyou Sharingan drains 1 health per second, Abilities cripple itachi instead of taking his chakra
- Each casting of Mangekeyou abilities take away 10% of itachi's current health
- Each damage block from Susanoo takes 10% of damage blocked as chakra consumption
- Susanoo's attack now only cost 15 chakra dealing 100 damage from 250
- Susanoo will now block fatal damage

Rock Lee:
- Great wind of Konoha AOE reduced by 25
- Adds 0.5 second cast time
- Great wind of konoha reduced to 4 kicks
- Chakra cost reduced to 50

Neji:
- Air palm aoe increased to 50, distance increased to 2000
- Increase range of 128 palm by 50
- Hyuuga Strike reduce by 5%

Gaara:
- Fixed a bug with Desert Avalanche disabling Desert Coffin
- Gaara's shield now blocks fatal damage
- Changed base skill for Gaara's Desert Suspension
- Increase Desert Coffin and basic attack missile speed



This patch address gameplay and more balance issues
General:
- Fixed a multiboard issue
- Each player now adds score by 75 with a base score of 75
- Magic resistance reduced for items to 20%/35%
- Removed visuals for boots of speed and lower price by 50
- Added 4 items, Ruby, Sapphire, Emerald and Claws of Attack (Enchantress)



Itachi:
- Fixed a bug with amaterasu again
- Susanoo will now block damage while forming, he still drains chakra but susanoo does not auto attack
- Mangekyou Sharingan drains health instead of chakra, linked abilities drains subsequence health
- Removed Bash, Added body flicker.
- Dodge gives 5% extra bonus attack speed
- Increase critical strike by 10%


Deidara:
- Create Drilling Bird now cost 125 chakra and 3 clay charges
- Added a short sight increase for all deidara clays
- Clay Dragon Duration and cooldown increase by 50 seconds
- Reduce expand spiders cost by 10

Neji:
- Fixed another glitch regards to kaiten and 128 palms
- Limit Kaiten block to 50% resistance
- Reduce air palm area to 25 and slightly increase knockback speed

Naruto:
- Sage Mode will not decrease each second

Rock Lee;
- Initial chakra costs for Dash reduced to 20/18/16/14/12/10, named from Tai jutsu, hotkey D
- Replaced combat mastery with body flicker
- Changed damage from Abilities to Strength instead of Speed
- Reduced chakra cost by 10
- Fixed a bug with animation
- Reduced damage % from chakra gate enhance attacks

Gaara:
- Base damage increase by 1



[Note:]This patch address bug and gameplay issues

General:
- Added icons on board to display character of the player

Gaara:
- Fixed a bug after using Desert Coffin, the player lose both Coffin and Avalanche

[Desert Suspension]
- 2 seconds cooldown from 1 for Desert Suspension
- Mounting time increased to 0.25 from 0
- Casting time increased to 0.25

Itachi and Naruto:
- Bash and Critical Strike reduced to 10%

Rock Lee:
- Cooldown of Drunken Fist increased to 100 from 60.

Deidara:

[Flying Clay Bird]
- 2 seconds cooldown from 1 for Flying Clay Bird
- Mounting time reduced to 0.25 from 1.05
- Casting time reduced to 0.25

Neji:

[Byakugan]
- Activation cost increased to 25 from 15, Evasion bonus for byakugan is 75% but value is bugged
- New Evasion values, without byakugan: 50%, with byakugan: 87%[previously 85%]



Next patch will focus on game-play remake such as item system, character quality as well as realisism.






- This patch focuses on balance in game ending speed specifically naruto's clones
also addressing deidara's clay charges and itachi's mangekyou sharingan
General:
- Score to win increased to 100 from 75
- Clay will not be purchasable by other players than Deidara
- Adjusted stats for Naruto, greatly increase in Chakra but huge reduction of Strength
- Naruto Clones no longer be able to buy items as it is confusing to the player
- Fixed a bug when using shadow clones multiple times
- Fixed attack range bug for Neji and Naruto, they had longer range than others
- Items: Weak Veil, reduced resistance to 25%, cost to 750, Magic Veil, reduced resistance to 50%, cost to 1500
- Bash reduced to 12% chance for Itachi and Naruto
- Nerf all evasion by a bit
- Renamed shop "Warrior" to "Legendary"
- Added new item Gem of Energy to Legendary shop, cost 2500, adds 12 Energy and 50% chakra regeneration
- Mountain Fist casting time reduced to 0.25 from 1.25 second
- Changed position of some icons

Neji:
- Moutain Fist is disabled for the first 5 levels

Deidara:
- Clay charges now covers more chakra cost
- All creation cost set to 25 chakra
- Clay charges changed, Spiders : 1, Bird: 4, Speciality#18: 25, Dragon: 30, C4: 30, Sacrifice: 120
- Sacrifice is disabled for the first 5 levels
- Explode for Speciality reduced to 50 from 75, fixed a tooltip that state the duration of 5 seconds instead of 45
- Drill Bird set to 1 second cooldown
- Deidara only starts with 25 clay from 100
- Price of Clay increased to 150 per 10 clays


Itachi:
- Critical Strike reduced to 12%
- Fixed some bugs with Tsukuyomi
- Fixed Mangekyou sharingan to be disabled for the first 5 levels
- Added a new layout to sharingan and Mangekyou Sharingan, removed attribute bonus
- Removed permanent item from Itachi
- Amaterasu now drains additional 20% of max chakra each second, base cost increased to 200 per second
- Hosenka height check increased to 200 from 150 to hit targets more often
- Goukakyuu's steam of fire area of effect decreased to fixed 150 from area of effect that mimic the actual fire ball
- Adds a knock back effect to Goukakyuu
- Reduced chakra per second to 20 from 50 for Goukakyuu
- Increase the fire ball dps to 200 from 140
- Tsukuyomi reduced cost to 10 chakra per second and adds a miam effect after it

Naruto:
- Kage Bunshin each take 0.5 chakra per second from 1
- Fixed a typo for Naruto's starting Energy
- Naruto's starting stats adjusted, new stats: Strength: 11, Speed: 4, Energy: 45
- Nine tails passive no longer passive give 15% attack and 400 chakra.
- Reduced cooldown for rasengans to 5 seconds
- Shadow Clones that are in sage mode will disappear if there is no more sage chakra.
- Shadow Clone fatal blow on death reduced to 2% of current hp from 10% of current hp
- Exp gained changed, naruto gains 10% exp rate and exp is shared with clones, when they vanish naruto will gain exp points
- Shadow Clones now cost 125 chakra, cooldown reduced to 10 seconds, no longer splits naruto's chakra
- Naruto Nine Tails passive chakra regeneration is void instead it will activate to regeneration 15 chakra per second when below 50% life
- Note that chakra gain from Nine Tails does not apply a bonus from chakra regeneration bonuses from items such as Anbu Mask.
- Rasengan changed to Energy based damage.
- Shadow Clones duration increased to 999 seconds from 100
- Shadow Clones has an increased cast time of 0.5 seconds
- Nine Tails attack speed passive increase reduced to 5%
- Nine Tails bonus movement speed when enraged reduced to 100
- Rasen Shuriken now travels to the location and no longer drags units
- Sage Mode charge time increased to 15 seconds, bonus chakra reduced to 100% but degeneration reduced to 0.1 % per second
- Sage Clones will return their sage chakra when vanishing
- Rasen Shuriken chakra cost increased to 300
- Throwing Rasen Shuriken cost 50 chakra
- Fixed Sage mode to be disabled for the first 5 levels
- Start game delay reduced to 29 from 59

Gaara:
- Gaara's attack versus deidara while flying will be a missed pass 50 range from 100
- Gaara's flying mode set his base attack cooldown to 1.2 second from 1 and reversible
- Changed icon for undo of Desert Suspension



Bug Fix:
- Fixed a bug when gaara uses Desert Coffin, if the sand are being juke he would lose the ability permanently
- Fixed a bug when Gaara will be trapped by his own sand after finishing



- New balance changes
- Rework many spells
- Change of State value
- More Items
- Better Income Rate







*Map is Protected

Keywords:
Naruto
Contents

Naruto Battle Siege v2.33b (Map)

Reviews
16:26, 15th Feb 2010 ap0calypse: Approved
Level 4
Joined
Jan 23, 2008
Messages
94
seems to me you are being quick to judge... are you basing that comment on that video alone??? O.O

actually try it... =.=
 
Level 8
Joined
Jun 23, 2007
Messages
548
Well I guess I'll have to be the one for a good review

About 4-4.5/5 Give or take

Pros: Fun game Its not mindless killing it's strategy killing.
Not a lot of heroes to pick from but all have great worked out custom spells.
Very hard to get a grasp on how to play so Its addicting to get better at it.
Terrains eh could be better but It's satisfactory.
Blacked out mini map so you can't tell where is where.

Cons: A couple of bugs Inside fountain room you can glitch a possible of 2 ways. Invulnerability on duel or glitched and can't get out because of map malfunction.
Some people hate the fact that you have to think.
Some people hate Blacked out mini map.
Naruto is very op and should be nerfed.
Tenten is slightly op and should be fixed a bit.
Minimal choice of heroes.
Get a lot of rage quitters because previous players get a bit more of an edge from experience, also leave because they are getting killed multiple times.
Can't Multi-mode
 
Level 15
Joined
Aug 14, 2007
Messages
936
RE: Naruto Battle Siege

I respect all comments to a certain extend. I will give a brief summary and explain why some are ignored.

Lik i can see, the map is far from being on betastage.
A movie about Deidaras skills?
I played another Naruto map a few weeks ago, were deidaras skills are really more epic.
Take more time to finish it pls. 1/5 vote for rejection
You comment needs more information to be completed, be clear on what you mean by it's far from betastage. Deidara skills, the name for the youtube video has nothing to do with the map. I don't care if you played a better one. I will improve over the days. Please give more information about why it should be 1/5.

AWESOME MAP! FUCKING GREAT. 1/5 from me
This is exactly ppl shouldnt do anime based maps.
Firstly, do not be sarcastic. Please explain why it is rated 1/5 more, explain why it is exactly that people should not do anime based map. Judging an anime map because you do not like the genre isn't good enough.

From me it has 1/5, cause without playing it, I can tell that it`s hero arena.
Please rate after playing it, as it will be more accurate. Your reason doesn't make any sense.

To those whos comment are better with more information. Note that I am not being bias.

Well I guess I'll have to be the one for a good review

About 4-4.5/5 Give or take

Pros: Fun game Its not mindless killing it's strategy killing.
Not a lot of heroes to pick from but all have great worked out custom spells.
Very hard to get a grasp on how to play so Its addicting to get better at it.
Terrains eh could be better but It's satisfactory.
Blacked out mini map so you can't tell where is where.

Cons: A couple of bugs Inside fountain room you can glitch a possible of 2 ways. Invulnerability on duel or glitched and can't get out because of map malfunction.
Some people hate the fact that you have to think.
Some people hate Blacked out mini map.
Naruto is very op and should be nerfed.
Tenten is slightly op and should be fixed a bit.
Minimal choice of heroes.
Get a lot of rage quitters because previous players get a bit more of an edge from experience, also leave because they are getting killed multiple times.
Can't Multi-mode
He stated pros and cons, those are helpful information.

Thanks for those who helped out in the earshots from those potential ignored comment. If the commenter from those posts still don't understand, I will just have to ignore if it isn't improved on.

All in all, just give better comments or it will be ignored. I do not entertain moderators with the same attitude.
 
Level 9
Joined
May 14, 2008
Messages
576
Hey Destiny, i disliked this map because some spells weren't as impressive as i expected (i know it's a cheap critic :p). I also found the terrain bad. Rock lee has a disadvantage with "ninja mode".
As for Naruto, he is certainly the funniest char to play here.
It's a decent Naruto map (well, it's less good than Teldrassil's map but this is a good naruto arena), but you should do what i suggested you before, a Chuunin Exam map arena, i had a landscape already done for you...
 
Level 15
Joined
Aug 14, 2007
Messages
936
Hey Destiny, i disliked this map because some spells weren't as impressive as i expected (i know it's a cheap critic :p). I also found the terrain bad. Rock lee has a disadvantage with "ninja mode".
As for Naruto, he is certainly the funniest char to play here.
It's a decent Naruto map (well, it's less good than Teldrassil's map but this is a good naruto arena), but you should do what i suggested you before, a Chuunin Exam map arena, i had a landscape already done for you...

You should really explain why it isn't up to your standards, why terrain is bad, and more information. Rock lee only has a disadvantage in it for the beginning, if you focus on stamina, his chakra gates will restore enough to cover up.
 
Level 2
Joined
Dec 30, 2008
Messages
16
I liked your map, but were is some things what I hate. Naruto is to strong. The blacked out map. Ninja mode activation with arrow keys (I move camera with them). Deidara's skill which restores mana doesn't work near all shops. And then I summon clay bug with deidara and want to select him it selects deidara or both of them because bug is to small or it is to close to deidara. I don't know is it possible to improve selecting, maybe you need to change battle system of deidara? Oh and sorry for my bad English :)
 
Level 2
Joined
Dec 30, 2008
Messages
16
I just played this map. I was neji and my team mate was deidara. We met other team naruto and itachi. I attacked them both with my 128 strike skill and itachi atacked me with his skill there 3 itachi shows up and attacks enemy and then deidara used drill bird and game lagged totaly. You couldn't write, walk and ect.
 
Level 8
Joined
Jun 23, 2007
Messages
548
First: Full-Iron wtf?

Second: Lobis you make it a lot worse than it is I've dealt with this problem its not that bad.

Third: Also Tau Empire Negative comments without reason/testing just shows how ignorant you are, its called opening your mind to other ideas even dirt has a good quality to it.

Fourth: You've been working on this it seems updates come out a couple times a week. Wondering if we will be seeing any new heroes any time soon?
 
Level 11
Joined
Jul 14, 2004
Messages
233
Played the map and I would rate it 2/5

Pros:
- Skills? There are not many things that are special or very good.

Cons:
- The music would be nice in an good quality but this sound horrible, and why is it a sound and not music?
- Dark Minimap...... I don´t like it.
- OP Naruto... like in 99% of all other Naruto maps.

Bugs:
- Deidara C4 micro bomb couldn´t move and you take no damage from the blast.
- Amaterasu sometimes vanish while casting O-o
 
Level 15
Joined
Aug 14, 2007
Messages
936
Played the map and I would rate it 2/5

Pros:
- Skills? There are not many things that are special or very good.

Cons:
- The music would be nice in an good quality but this sound horrible, and why is it a sound and not music?
- Dark Minimap...... I don´t like it.
- OP Naruto... like in 99% of all other Naruto maps.

Bugs:
- Deidara C4 micro bomb couldn´t move and you take no damage from the blast.
- Amaterasu sometimes vanish while casting O-o
Now I will comment on your comment.
Pros: You mights well leave it blank, no point in making your point so sarcastic it's a waste of typing and downgrade yourself, no offense.

Apparently, you stated sounds are really bad, please specify.
By the way C4 isn't bug, it's simply that you did not understand the description properly, you should be complainting about something about the system or description, just to proof that it isn't a bug for no damage.

Please provide more example on how amatersu will vanish, it will be easier for bug fixing, I know I am asking for too much here, if you are not willing to help I am fine.

All in all, thank you for commenting NBS, may the game be better.
 
Level 11
Joined
Jul 14, 2004
Messages
233
I mean the Naruto music that is playing in the background.


- Deidara C4 micro bomb couldn´t MOVE and YOU take no damage from the blast

Ok it´s not really a bug more an comparsion to the anime. But why should you make a giant Human bomb that cannot move ;) I would change it that you only take no damage when you fly on your bird.

About the other Bug, I casted the spell and 2 amaterasu spawned at the enemy and one of them vanished after 1 second while the other was normal.
 
Level 15
Joined
Aug 14, 2007
Messages
936
RE:Destructor [DoR]

Thanks for replying.

I mean the Naruto music that is playing in the background.


- Deidara C4 micro bomb couldn´t MOVE and YOU take no damage from the blast

Ok it´s not really a bug more an comparsion to the anime. But why should you make a giant Human bomb that cannot move ;) I would change it that you only take no damage when you fly on your bird.

About the other Bug, I casted the spell and 2 amaterasu spawned at the enemy and one of them vanished after 1 second while the other was normal.
I see, I might change it or remove, it's pretty trooublesome.

- About deidara C4, just imagine a giant deidara walking around, everyone will be like LOL imbal. cuz his aoe is 1500 at the max u can channel, meaning no escape for anyone, probably a balance issue + distraction issue, if you move it around, it will screw up people's selection. By the way, why do you want it to move? I don't really get what you mean by "you only take damage when you fly on your bird".

- Let me get your example clear, there is 2 enemies around the casted amatersu, one originally with amatersu, the other one without, but the one without got struck by amatersu, the one originally with amatersu got removed from the burnning. Seriously, I don't get your explaination. Anyone can help me understand it, I urge you, by all means please. No offense.

Thanks for commenting once again.
 
Level 2
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i loved the map,wish kakuzu or more heroes we're added,One of my main annoyances we're that naruto can level EXTREMELY fast by his clones dissapering,The mana is kinda to low for the abilities mana cost..
I liked most of deidara,Was nice to play as but the suicide=Weaker then the microbomb.
doesnt make sense.

its pretty accurate to the anime. the terrain is pretty nice (Valley of the end'').
Naruto' is the 5/5 chara in the map,Gaara ...Very strong. Nice sounds too.
Played this game alot,Almost every character (Neji and temari i havent tried) it seems pretty great. 4.5/5 , .3 because not enough heroes, .2 because Gamabunta has a incredibly...stat gain which makes it VERY annoying.
 
Level 8
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Wondering on 2 things, is there a major patch coming up with new heroes?
If not when do you think new heroes will be added? If yes what new heroes =)
 
Level 15
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Thank you for your comment, TheCuddlyKyuubi.

To Yabooer:
I am afraid there won't be new characters because I am facing a space problem. As you all know, the size of the map now is around 4MB. Any bigger it will cause downloaders to load very long.
There are many bugs and glitches currently found, I would like to fix them as fast as possible as I am very busy with my other projects.
 
Level 2
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Thank you for your comment, TheCuddlyKyuubi.

To Yabooer:
I am afraid there won't be new characters because I am facing a space problem. As you all know, the size of the map now is around 4MB. Any bigger it will cause downloaders to load very long.
There are many bugs and glitches currently found, I would like to fix them as fast as possible as I am very busy with my other projects.


Aww,So then NBS is pretty much completed besides the glitches and bugs?
Q.Q:cry:
 
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Ah, Okay well I know what I am about to ask is very very stupid BUT...
Would you ever consider making multiple maps? Such as clearing the current characters and putting new heroes.

Such as current map has this hero set list.

Other has different akat/leaf/sound etc?

I know you are busy your lsc map is fun as well and it should be prioritized over this =) gl!
 
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Reply

Aww,So then NBS is pretty much completed besides the glitches and bugs?
Currently, I am stuck because the file size is out of control. However, I will try to add more features but models wise is really helpless. I can't optimize it any further.

Ah, Okay well I know what I am about to ask is very very stupid BUT...
Would you ever consider making multiple maps? Such as clearing the current characters and putting new heroes.

Such as current map has this hero set list.

Other has different akat/leaf/sound etc?
I won't create multiple maps with different characters, it will be very weird.
 
Level 2
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well i wouldnt mind a slow download or slow load for more options to choose lol,Its your choice but i think people really wont care how big it is if its a great game.(Except the pickey hive members >>)
 
Level 8
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I wasn't saying like specific set of people like one map all leaf was saying how you did it now but with different people was all. Great map still play it every now and then.
 
Level 1
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Jun 18, 2008
Messages
6
Hi,
I've been playing this map for a few day. and i kinda like it.
There're several things i'd like to comment on.

Naruto is pretty imba with sage mode, levelling up really fast compared to deidara who dont have a normal attack.

Deidara's spider is hard to be selected alone. Maybe there's problem with the model size?

The map size is too big to be hosted on LAN.

Anyway, i've got a suggestion here for the Deidara's C4 for not damaging deidara himself.
Maybe the bomb can be set so that it damages deidara except if he's on flying clay bird?

Really hope to see more updates on this map.

Regards,
Reiden
 
Level 15
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First of all, I am still investigating on naruto's sage. Secondly, players are oftenly annoyed with abilities damaging himself or even damaging allies. I will investigate more things, though I am not sure about what happened with the LAN hosting. I know that it should be able to be hosted when the latest patch of warcraft is installed. What version of warcraft are you running currently?

In conclusion, I had thought about the balancing about the rest of the characters, Naruto is still being investigated because there are many claims of him being imbalanced, which I felt was ok. He was supposed to be a advanced character in usability. Itachi in the other hand is also an advanced character.
I am sure that future versions will have these issues completely dealt with.
 
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I was using 1.21 patch. Then it could've been my warcraft 3 problem. Never mind that.
For naruto, i think he'd be too easy to level up with sage mode and his clones taking the damage.
When i was playing as deidara i had to conatantly stay by the fountain of mana to farm creeps.
Anyway, glad to hear that you're still working on this map.
 
Level 15
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I had analysed many aspects of naruto, he can be very good, yet having his weakness, naruto obviously cannot win many of the characters, either charging time or clone requirement, an area of effect guy can easily kill those clones, I am leaving him as he is.

Deidara can use his Clay Bag to charge his chakra when near a shop, that effectively makes him very powerful in terms of farming neutrals or getting his chakra back on the bar. Therefore, without attack function, that ability fully covers it. Deidara is the sort of character to hide at a spot and wait for incomers.
 
Level 2
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Nov 15, 2007
Messages
14
continue this map...
people love it.
i host it and it fills up before i can even see the screen. People love it... no offense but your other maps suck compared to this...
 
Level 2
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Nov 15, 2007
Messages
14
File size

Even if it is long download i could tell people to come here or if you make a website specifically for this then i could tell them to go there to dl. I've done that for other maps and people sometimes do it when i host a map. Also you should make it more secretive for shadow clones.
I mean by that so that when you click on them it appears to be the real hero but really will only do limited dmg. Making it seem more realistic for confusion. you know what might be cool is when naruto makes a snd level rasengan that the clone follows along and if it dies then the rasengan weakens and will deal less dmg. Also has shorter life period than before AND that when its time runs up it will explode :) dealing dmg to naruto. now that would be awsome. Just what i think.
I LOVES YOUR MAP other peeps will flood the game during the day new and old people. Always saying they love the map.
 
Level 1
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Aug 3, 2009
Messages
501
Stupid comment \w/

Naruto Battle Siege = WIN! (yes it's that simple)

Played since early BETA stages and now it's starting to shine. Destiny.Knight deserves a lot more respect for his hard work and great editing / triggering skills! Prrrrrromotion! +Rep 5/5!
 
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