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Nameless story

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Reactions: Vinz and deepstrasz
NAMELESS STORY
V1.9
(25.12.2019) ________________________________________________________________________________________________________________________________________________________
STORY: The unpretentious RPG of 2005, the same year and lost. In 2010, found on the old disk and was significantly redesigned, into another version, but it was never finished.
This version of 2005 is simple and primitive, but unlike the modified version it is ready and playable.
DESCRIPTION:
It's like a campaign, but without assignments, and as an RPG, but not complicated, in general the old school. Against the backdrop of the "old time" does not look bad. ADVICE: Turn on the music of the game.
Do not forget to be saved.
Explore the area.
Enable the HP indicators.
Do not use cheats.
Screenshots of the gameplay and history there, otherwise the intrigue will be lost, since the map is simple... ________________________________________________________________________________________________________________________________________________________
NOTES:

Map is protected from editing
Development: 2005
Release: 2018 (!)
Uploaded on HIVE: 2018

V 0.0 - created.
V 1.0 - release.
  • The text script is changed to ~ 5%, mostly obscene expressions are removed.
  • Added: item - "berries", armor for Arch (1 unit), weapons for Tom (1 unit)
  • The complexity of monsters is reduced.
  • Realized "anti-cheating" for gold, immortality and an open map.
V 1.1
  • Minor edits.
V 1.2
  • Removed the item - "fiery rain" from the tavern. (He should not be in it).
  • Fixed the problem of damage inflicted by "fiery rain" on some monsters.
  • Minor edits.
V 1.4
  • Some changes.
V 1.5
  • Fixed startup of the first movie.
V 1.6
  • Added more flowers to the area.
  • Changed the behavior of the dog.
  • Added item - "goblin ming".
  • A slight improvement in the balance.
  • Some changes.
V 1.7
  • Fog on the terrain is added.
  • Some edits (Balance, bugs, friezes).
V 1.9
  • Added some useful items.
  • Minor improvements.
________________________________________________________________________________________________________________________________________________________
Previews
Contents

Nameless story (Map)

Reviews
deepstrasz
Not really. Just wanted to know if you made the map or not. EDIT: -first time I started the map, it crashed the game. It worked on the second run. -what does requires 4 means (I know what but write it properly: level) -I got another "Th, robbers are...
deepstrasz
"V 1.6 Added more flowers to the area. Changed the behavior of the dog. Added item - "goblin ming". A slight improvement in the balance. Some changes." Changes made, Approved.

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
Do you think this is abnormal?
Not really. Just wanted to know if you made the map or not.

EDIT:
-first time I started the map, it crashed the game. It worked on the second run.

-what does requires 4 means (I know what but write it properly: level)
-I got another "Th, robbers are afraid?!" message when nearing the northwestern house. The first one I got was when first fighting the bandits. And of course the other one: "Come back destroy them!" By the way, who says those anyway? The messages repeat each time if you pass in a or certain regions.
-so the dog hid or did the bandits just ignore it?
-units are selected during cinematic mode
-the dog can block you between doodads...
-linear gameplay with paths being blocked until triggered to be opened
-a lot of "! ! !" or signs instead of text during cinematic mode
-abilities don't have visible hotkeys
-the 1k damage mushrooms are annoying especially when Metallica's Holy Light has such a big cooldown and you can't finish them off with ranged units+heroes because they spawn little shrooms constantly
-can't return to kill the bear because the way was blocked by stupid goblins

What it needs to be a good map is a bit more balance against enemies and a story.
This is not an RP so that map tag does not fit.

Awaiting Update.

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