🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
This was my entry for Texturing Contest #19. I'm not entirely sure about the path, and as I am unable to test that right now, I'll just leave both of them. Based on previous experience with Blizzard's .mpq structure, there's a high chance one will be the portrait and the other will be the in-game model.
This is the Mountain Legend. Feedback highly appreciated!
You may modify this resource in any way you see fit.
Nice Skin we got there , i like the combination of Grey and green color variations.
Just a question what is that Red thingy on his bracer's ? i swear they are braceletss ,anyway good job.
Nice Skin we got there , i like the combination of Grey and green color variations.
Just a question what is that Red thingy on his bracer's ? i swear they are braceletss ,anyway good job.
That thing has been bugging me a bit all along. I wanted it to resemble the human carpus bones. With blood on it. It looks a bit out of place, to be honest.
Nice nature-like look with it, for a moment I thought it was some Ancient, until I looked more carefully. 5/5!
Don't see anything wrong with it currently
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