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Middle Earth Template .

Middle Earth template map I made for my War in Middle Earth Project. I want to share with everyone the terrain of the middle earth map In which I have spent a lot of hours of work. Feel free to use and change it however you like ! I wish one day see some risk or builder or maybe rts lotr map using my terrain =).

Credits
The_Silent
MInas Morgul wall model Marshmalo
Shrapnel Shards Explosion - Resource by: WILL THE ALMIGHTY
CauldronWithHeads - Resource by: Hellish Hybrid
Wall Resource by: !!GORO!!
Spikes (Wood) Resource by: communist_orc
wall (Wood) Resource by: communist_orc
House II Resource by: communist_orc
LogBridgeSmall0 Resource by: Mephestria
Door 00 Resource by: Tranquil
WallBrickRed Resource by: lieutang
Mansion Door Resource by: Kitabatake
Mansion Wall Resource by: Kitabatake
HeroGlow Resource by: assasin_lord
Short Bridge Resource by: Illidan(Evil)X
Library Resource by: Mr. Bob
Wall Resource by: Shadow_killer
Gondorian Tower (Variation 1) Resource by: Fingolfin
Wooden Gate Resource by: Fingolfin
Fruit Stand Resource by: darkdeathknight
Arms Dealer Resource by: darkdeathknight
Island Rock Grassy_var1 Resource by: tobyfat50
Island Rock Grassy_var2 Resource by: tobyfat50
Lava Resource by: HappyTauren
House Wall Resource by: xorkatoss
Pier Resource by: Mike
VrykulWorker Resource by: Sellenisko
Pine (Variation 1) Resource by: Fingolfin
Gondorian House Resource by: Fingolfin
Gondorian Wall 2 Resource by: Fingolfin
Birch (variation 3) Resource by: Fingolfin
Oak (variation 1) Resource by: Fingolfin
Water Wheel Resource by: HerrDave
Branches Ground - Variation B Resource by: Remixer
Roots Large - Variation B Resource by: Remixer
Quilboar Hut Resource by: Mister_Haudrauf
Ephemeral Crescent Large Resource by: Mythic
Contents

- Middle Earth Template - (Map)

Reviews
deepstrasz
Great, also please credit stuff that was taken from the Middle Earth, War of the Ring or any games if any. Approved. (previous comments: Middle Earth Template .) Would be nice for less empty space and no test copy doodads.
Level 21
Joined
Dec 4, 2007
Messages
1,473
Quite effective, immediately sets the atmosphere.

Where did you get those models?
Minas Tirith must've been a pain setting up correctly.
 
Last edited:
Level 3
Joined
Sep 16, 2020
Messages
18
Very good work! Minas morgul i been having a heachache how i want to do it and you gave me answer. Will credit you
 

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
Hey, this looks really good but there's one issue:

A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in Use by Middle Earth Template . | HIVE

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Shar Dundred
Paillan
Alexen
eubz
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Level 3
Joined
Sep 16, 2020
Messages
18
Hey, this looks really good but there's one issue:

A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in Use by Middle Earth Template . | HIVE

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Shar Dundred
Paillan
Alexen
eubz
https://www.hiveworkshop.com/forums/staff-contact.692/
LOL
 
Level 11
Joined
Jul 17, 2013
Messages
544
Ty for map some models helpped a bit but i have got issue with helms deep wall, the one near keep. Did u edit it by yourself? i have noticed its like a half of the long wall. i have got issue with it whenever i roate the model it becomes less or more bright so theres an issue with lighting. i have noticed its same in ur map but doesnt seem to be big issue however in mine it is. do you know how can it be fixed? theres thread for more info [SD/Modeling] - Model changes it's brightness whenever being roated
 
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